- Joined
- Aug 5, 2016
- Messages
- 246
- Nebulae
- 730
It's just you, he has a platform underneath himIs it just me, or is that injured guy to the right having magical floating powers?
Is it just me, or is that injured guy to the right having magical floating powers?
idk bro his ass seems to be touching the stretcher just fine and he's leaning up :/Is it just me, or is that injured guy to the right having magical floating powers?
Though you did use better quality models, so you're improving. Really, get someone to edit your stuff, and you're set@MisterEasy, you'd dominate AoTW long, long time ago if you'd only get the resolution higher and someone to edit that stuff. The motion feeling, the camera angle, expressions on their faces, completly filled up scene... People could learn from you, really. Make a guide on how you make those things, and I'll gladly sticky it.![]()
Thank you, but the problem is that Gmod doesn't like me adding more shadows nor fixing them.#FCFF72
@Cookie_-Chan, give yourself a rest, lmao, plus I already talked to you how good it is
@Prospekt, pretty basic thing, but nicely posed, even if engie is in laugh animation. Not much concept, nor anything else to it, but the posing looks actually natural, good job on that
@TheIlgar, it's some pretty basic stuff, though looks like a cover of a game from 90'. I mean, I'm not even sure if it isn't just an edit of an already existing picture. Really basic either way
@Club Ace, I'm suprised that you even added a filter to it, as seen in upper left corner. It's again, something really basic, just heavy eating a big sandwich on gm_construct. Pretty empty, bit too goofy faceposing, and dull concept, even if you could actually do something nice with it, if you'd spend enough time on it
@MisterEasy
Though you did use better quality models, so you're improving. Really, get someone to edit your stuff, and you're set
@MaXenzie, she's starting to get better than you, link her to media dev application format![]()
@Fred, I have mixed feelings about it. On one side, the lighting you have on right is pretty fucking climatic, and well done. However, left side is left too dark, and the cop is stuck in a standard walking animation, and exactly in the frame that he looks the least natural. If you'd remove that cop, and in his place put some rotting zombie corpse, as well as make the whole scene feel more abandoned, it could really work. I'd honestly copy the light you used on that lamp, put somewhere near the camera, and make it's intensivity a bit higher, to highlight the cop, as well as play around with the shadows of that first light.
@Anleas, the blur is even more powerful the the scroll itself. I'd also edit it a bit even in paint.net, and add some contrast and saturation (like this for example, took me literally a minute). Still, I love to see work done in something else than SFM of Gmod, so good on you fam, and I just hope to see that thing edited a bit spicy next time.
@Elan, I'd aim for camera angles used in movies, you know, something bit more close-up, to show the face of main character. Speaking of which, it's not even touched slightly in terms of emotions. I'd also look for getting some light on that face, idk, some would go through that window, right?
@Lyon, stiff animation, unnecessary sounds, flashlight that doesn't seem to be neither on his head, or under his gun and that hyper speed chopper. It's not horrible though, as for a first SFM animation, (?) my first was purely just engineer and spy standing infront of eachother, saying "spy!" "yees!". Good luck on next ones though
@Inspector Bandito,![]()
Okay faceposing, but it's just it, really
@lil fandango, a solid![]()
@afran, those guys just look plastic, lmao, and the faceposing itself is pretty dull. However, general posing of their bodies looks pretty natural to me, even though it feels tense, when the situation looks pretty stable (guys near truck seems pretty chill). It's an okay piece of work, but you've made far better before, so yeah. Still, agoes to you![]()
@Club Ace, @Pingu, @Redhunter,![]()
![]()
gmod doesn't like me anyhow :(Thank you, but the problem is that Gmod doesn't like me adding more shadows.
#FCFF72
@Cookie_-Chan, give yourself a rest, lmao, plus I already talked to you how good it is
@Prospekt, pretty basic thing, but nicely posed, even if engie is in laugh animation. Not much concept, nor anything else to it, but the posing looks actually natural, good job on that
@TheIlgar, it's some pretty basic stuff, though looks like a cover of a game from 90'. I mean, I'm not even sure if it isn't just an edit of an already existing picture. Really basic either way
@Club Ace, I'm suprised that you even added a filter to it, as seen in upper left corner. It's again, something really basic, just heavy eating a big sandwich on gm_construct. Pretty empty, bit too goofy faceposing, and dull concept, even if you could actually do something nice with it, if you'd spend enough time on it
@MisterEasy
Though you did use better quality models, so you're improving. Really, get someone to edit your stuff, and you're set
@MaXenzie, she's starting to get better than you, link her to media dev application format![]()
@Fred, I have mixed feelings about it. On one side, the lighting you have on right is pretty fucking climatic, and well done. However, left side is left too dark, and the cop is stuck in a standard walking animation, and exactly in the frame that he looks the least natural. If you'd remove that cop, and in his place put some rotting zombie corpse, as well as make the whole scene feel more abandoned, it could really work. I'd honestly copy the light you used on that lamp, put somewhere near the camera, and make it's intensivity a bit higher, to highlight the cop, as well as play around with the shadows of that first light.
@Anleas, the blur is even more powerful the the scroll itself. I'd also edit it a bit even in paint.net, and add some contrast and saturation (like this for example, took me literally a minute). Still, I love to see work done in something else than SFM of Gmod, so good on you fam, and I just hope to see that thing edited a bit spicy next time.
@Elan, I'd aim for camera angles used in movies, you know, something bit more close-up, to show the face of main character. Speaking of which, it's not even touched slightly in terms of emotions. I'd also look for getting some light on that face, idk, some would go through that window, right?
@Lyon, stiff animation, unnecessary sounds, flashlight that doesn't seem to be neither on his head, or under his gun and that hyper speed chopper. It's not horrible though, as for a first SFM animation, (?) my first was purely just engineer and spy standing infront of eachother, saying "spy!" "yees!". Good luck on next ones though
@Inspector Bandito,![]()
Okay faceposing, but it's just it, really
@lil fandango, a solid![]()
@afran, those guys just look plastic, lmao, and the faceposing itself is pretty dull. However, general posing of their bodies looks pretty natural to me, even though it feels tense, when the situation looks pretty stable (guys near truck seems pretty chill). It's an okay piece of work, but you've made far better before, so yeah. Still, agoes to you![]()
@Club Ace, @Pingu, @Redhunter,![]()
![]()