Timirald
Proton
- Joined
- Nov 1, 2016
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- 372
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And in Stalker there is also radiated creatures...?Because I don't see any difference between STALKER and Metro except that in Metro there are radiated creatures.
And in Stalker there is also radiated creatures...?Because I don't see any difference between STALKER and Metro except that in Metro there are radiated creatures.
I don't remember honestly I haven't played stalker since 2010And in Stalker there is also radiated creatures...?
It still has a decent story and is an incredibly immersive experience. Not everything needs to be open world to be good, sometimes we can just appreciate a good cinematic rollercoaster.Basically who will spit on a stalker like game but more recent with different univers, creatures and playstyle ? Me i wont.
THe bad thing about this upcoming metro is everyones said it would be a open world and recently they announced no, so one linear game again, in metro you are of course free of your mouvments but at the end you are just following the same path, like, killing or sparing someone will just change the ending cinematic, that's not a freedome of choices for me, it should be more things like if you spare that guy in metro last light when you escape the red's "jail" he would have opened a different path, or even give you informations, a vent would have been fine, also the only evolving thing are the story and your bullets, there is no point of buying weapons as you will find them outside, even gas or bombs, maybe one or two super weapons will get you a boost but at the end it will be somewhere whaiting to be looted
I expected more gamechanging elements, maybe somes dialogues or interactions with peoples around you; not talking but like UP [Agree] DOWN [Disagree] LEFT [IGNIORE HIM] RIGHT [PUSH HIM] (its an exemple) and the karma system is just nothing, "well gg dude you got the good ending here, congrats", That's all, oh, i forgot the good little white going on your screen and the sound effect as you did something good, yay, cool. Why didn't they made animals begin aggresif towards you ? Did you know animals have instinct for that ? Like they feel you, i don't really know how they can but that's a know fact, if they make it linear, it could be cool to have differents stations at the same place like a red outpost optional to take it down or even the possibility to be friend with one of the faction leading to the others hating you. Why not the ability to upade our suit and put a armor system, crafting system ? We will see but at the end this should have been in the previous games in my point of view.
But of course i enjoyed this game, i just hope it wont be 60€ for a linear metro again
But still, you'll have fun for a first time, maybe two. If game won't have MULTIPLAYER option, then it's fucked. I'd like to see some kind of CO-OP or small DM on a small maps, like metro station, or destroyed villages, where you need to find gas mask's filters and ammo would be uncommon, so you need to rip it from dead opponents.It still has a decent story and is an incredibly immersive experience. Not everything needs to be open world to be good, sometimes we can just appreciate a good cinematic rollercoaster.
Metro Last Light had extra story missions and challenges that added replayability without the bullshit. In my personal opinion, the Metro series would be ruined if it went open world, there will be something wrong with it that would just tarnish the series outstanding reputation. I'd rather keep Metro as it should be, a linear immersive cinematic experience rather something it really shouldn't be for the sake of 'replayability'.But still, you'll have fun for a first time, maybe two. If game won't have MULTIPLAYER option, then it's fucked. I'd like to see some kind of CO-OP or small DM on a small maps, like metro station, or destroyed villages, where you need to find gas mask's filters and ammo would be uncommon, so you need to rip it from dead opponents.
I'd like to see some kind of RTS, or economic, political game in Metro Universe, anyway I'd like to remind, that Metro Universe take place in 'open world' not just in metro sewers. I don't know English name of this serie, but it's about a guy named Taran and his "adopted" son Gleb, who're traveling from St. Petersburg to Vladivostok (it's next to fucking Korea).Metro Last Light had extra story missions and challenges that added replayability without the bullshit. In my personal opinion, the Metro series would be ruined if it went open world, there will be something wrong with it that would just tarnish the series outstanding reputation. I'd rather keep Metro as it should be, a linear immersive cinematic experience rather something it really shouldn't be for the sake of 'replayability'.
Metro gives the player the illusion of an open world game, giving you a rather large space to explore on during just one singular mission, and that's what I believe works best. Metro should never go open world or be given a multiplayer unless it has a purpose. Adding these features for the sake of checking off boxes on the 'to-do list' would just ruin the experience altogether. Again, I'd rather have a good 10-hour story rather than a shit 50-hour grind fest.I'd like to see some kind of RTS, or economic, political game in Metro Universe, anyway I'd like to remind, that Metro Universe takes place in 'open world' not just in metro sewers. I don't know English name of this series, but it's about a guy named Taran and his "adopted" son Gleb, who're travelling from St. Petersburg to Vladivostok (it's next to fucking Korea).
Bullshit, like additional Multiplayer, or co-op would just improve the game, if it won't be forced. Like Stalker have Multi too, and it's still a great game.Metro gives the player the illusion of an open world game, giving you a rather large space to explore on during just one singular mission, and that's what I believe works best. Metro should never go open world or be given a multiplayer unless it has a purpose. Adding these features for the sake of checking off boxes on the 'to-do list' would just ruin the experience altogether. Again, I'd rather have a good 10-hour story rather than a shit 50-hour grind fest.
If it has a purpose and the features aren't rushed then I don't see a problem with it.Bullshit, like additional Multiplayer, or co-op would just improve the game, if it won't be forced. Like Stalker have Multi too, and it's still a great game.
Metro Last Light had a DLC mission just like this where you explored a large map and had to discovered pre-war items to sell for bullets which in return would upgrade your equipment.I just want something like staked misery in the metro, forced ranger hardcore where you start with just a shitty pistol and have to work your way up to greater things
That was best DLC mission and I loved itMetro Last Light had a DLC mission just like this where you explored a large map and had to discovered pre-war items to sell for bullets which in return would upgrade your equipment.
If they manage to pull something like that off and make it 100x bigger with the same amount of quality then it would most definitely work.That was best DLC mission and I loved it
the witcher effectIf they manage to pull something like that off and make it 100x bigger with the same amount of quality then it would most definitely work.