Tinbe
Molecule
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- Apr 26, 2016
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Suggestion: What it says in the title. Examples below.
Most of these are from the Interloper chapter, though few come from the "hub" (island wherefrom Gordon teleports to Gonarch's nest) - the difference can be unfortunately noticed in the specular issues compared to the Interloper models . These are just some examples however, and hardly a comprehensive list of all the potential models that could be ported.
For anyone else who happens to have Black Mesa on Steam and wants to browse these models on their own time, there are plenty of guides on how to mount games like Black Mesa on Gmod. From there it's a matter of searching spawnmenu with keywords like "xen" or "xen/hub" or "xen/interloper" depending on how many models you want to view at once.
Why it would be worth adding:
Black Mesa already has bunch of very useful props, and if this current iteration is going to explore the rise of a new civilization from the remnants of humanity, Combine and Xenians, having some tech representation for the last third is crucial in my opinion - and Black Mesa has Xentech in spades.
Necessary content:
Porting models and materials from Black Mesa. The exact amount is pretty much at the developers' discretion, but I hope what I've displayed ITT serves as a baseline at the very least. Anyone who can mount and view these models on Gmod can probably find them from BM's VPKs and extract their files from there.
Most of these are from the Interloper chapter, though few come from the "hub" (island wherefrom Gordon teleports to Gonarch's nest) - the difference can be unfortunately noticed in the specular issues compared to the Interloper models . These are just some examples however, and hardly a comprehensive list of all the potential models that could be ported.
For anyone else who happens to have Black Mesa on Steam and wants to browse these models on their own time, there are plenty of guides on how to mount games like Black Mesa on Gmod. From there it's a matter of searching spawnmenu with keywords like "xen" or "xen/hub" or "xen/interloper" depending on how many models you want to view at once.
Black Mesa already has bunch of very useful props, and if this current iteration is going to explore the rise of a new civilization from the remnants of humanity, Combine and Xenians, having some tech representation for the last third is crucial in my opinion - and Black Mesa has Xentech in spades.
Necessary content:
Porting models and materials from Black Mesa. The exact amount is pretty much at the developers' discretion, but I hope what I've displayed ITT serves as a baseline at the very least. Anyone who can mount and view these models on Gmod can probably find them from BM's VPKs and extract their files from there.
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