I would like to see more clarification/visibility for criminal activities before this gets implemented.
I fail to see how "visibility" has any implications for a system that is supposed to allow cops to prevent further access onto the burgled properly
after the crime was committed. Besides, I believe such systems are left ambigious and inconspicuous on purpose with the intention of preventing players from finding loopholes in the system and finding the cheese strat.
Are we encroaching into the oppression RP cycle here?
An incredibly odd remark.
Maybe just let the doors relock after the burglar exits and the criminal needs to repick the lock.
Criminals can find more than one heavy item which they can steal and carry away into the trunk of their vehicle. Making them burgle back into a house which they have already managed to do so successfully would be incredibly anticlimactic, tedious and annoying. Besides, investigationRP is very fun for cops, and locking them out of the house removes that aspect of it.