Rejected Reduce Vortigaunt HP to 100

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Tinbe

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Suggestion: Reduce the HP that Vortigaunts have from 150 to 100.
Why it would be worth adding:
They already have headshot immunity, might as well fully embrace the glass cannon playstyle.
Necessary content:
Changing some code for vortigaunts, or something.
 

MaXenzie

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Suggestion: Reduce the HP that Vortigaunts have from 150 to 100.
Why it would be worth adding: They already have headshot immunity, might as well fully embrace the glass cannon playstyle.
Necessary content: Changing some code for vortigaunts, or something.

tinbe its incredibly weird that you're chief of the vortigaunts need buffs camp and then you drop this suggestion
 

Rabid

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Vorts at 100 health really do just drop like a sack of shit, especially when it comes up against anything automatic, because they can't wear any sort of armor. That's the reason they got buffed in the first place.
 

Tinbe

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Vorts at 100 health really do just drop like a sack of shit, especially when it comes up against anything automatic, because they can't wear any sort of armor. That's the reason they got buffed in the first place.
They already drop like flies as it is. At close-to-medium range, the 50 extra health is not going to matter against the bullet vomit of an automatic weapon, and at medium-to-long range, you withstand maybe 2-3 additional hits before having to duck into cover to heal.
 

MaXenzie

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They already drop like flies as it is.

see you say this yet your suggestion literally does nothing but exacerbate this problem
 

Tinbe

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see you say this yet your suggestion literally does nothing but exacerbate this problem
might as well fully embrace the glass cannon playstyle
You're assuming that I think dying to a brisk bullet breeze is a problem that needs to be solved. I am not making a complaint, I'm stating it is what it is - and is supposed to be.
 

FieldersNL

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They already drop like flies as it is. At close-to-medium range, the 50 extra health is not going to matter against the bullet vomit of an automatic weapon, and at medium-to-long range, you withstand maybe 2-3 additional hits before having to duck into cover to heal.
But why exactly does the health needs to be reduced if you think this is the case? Wouldn't you suggest an increase in HP for vorts if this is a problem? I've had moments where the last bit of health saved my life.
 

MaXenzie

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But why exactly does the health needs to be reduced if you think this is the case? Wouldn't you suggest an increase in HP for vorts if this is a problem? I've had moments where the last bit of health saved my life.

genuinely think this is a pity party suggestion i cant see any other alternative
 

Aether

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I don't play any more, but:
No armour.
Terrible short range.
Literally can't crouch walk.
Have to stand still to fire.

Buff Vort HP, don't reduce it, this is circus speak.

Also, which vortigaunt did one cool thing which resulted in this thread being made?
 
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