- Joined
- Apr 26, 2016
- Messages
- 412
- Nebulae
- 833
Suggestion:
Change the combat script rule to 1 medical script every 15 minutes, or introduce a system that allows medically specialized characters to use more than 1 script on someone in combat after doing a sufficient amount of roleplay in a safe area that's back from the front lines.
Why it would be worth adding:
Right now, the 1 script per fight rule is very underwhelming and I feel like implementing a system where medic characters can actually be medic characters in the field rather than only at base can make combat more interesting.
The roleplay would have to be done appropriately and, critically, in a safe-zone away from combat. The point is to have a triage area where you can seek medical attention, not be front-line healed. It adds an extra layer of strategy for both sides in that they have to designate an area for triage.
If there's no interest in that, then I'd suggest allowing 1 medical script to be used every 15 minutes instead.
Necessary content:
Rule changes
Change the combat script rule to 1 medical script every 15 minutes, or introduce a system that allows medically specialized characters to use more than 1 script on someone in combat after doing a sufficient amount of roleplay in a safe area that's back from the front lines.
Why it would be worth adding:
Right now, the 1 script per fight rule is very underwhelming and I feel like implementing a system where medic characters can actually be medic characters in the field rather than only at base can make combat more interesting.
The roleplay would have to be done appropriately and, critically, in a safe-zone away from combat. The point is to have a triage area where you can seek medical attention, not be front-line healed. It adds an extra layer of strategy for both sides in that they have to designate an area for triage.
If there's no interest in that, then I'd suggest allowing 1 medical script to be used every 15 minutes instead.
Necessary content:
Rule changes
Reactions:
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