Arma 3 is a weird thing to do
Operations on a weekly or bi-weekly basis.
It goes off the current Stasiland lore. We play as Warsaw Pact.
It's hard and shit and there is still the aspect of "map painting." If you get your ass kicked in a operation, they'll take something.
Over time the war develops.
Winter, Spring, Fall, Etc.
Brutal operations. Paradrops, Naval Battles, Coastal Defenses, and hours long battles in dense ass forests.
Depending on how the war develops, we could see stuff in the jungle or the suburbs.
Oh yeah, it'd be epic.
I'd like to put out something - this sounds good, but, finding the means to do it, the people to do it, the fps to do it, is a much harder thing. don't take this as negativity, but just a take - i am not that versed in this community, but i've had experience on the arma milsim scene. if you know anything about what im talking about here, quote me, start a conversation. it's worth it on my end to get more points of view, even if you dont know, doesnt matter.
you can't throw yourself headfirst into those kinds of things, because as soon as you do you'll end up failing over and over because of mundane things. I haven't found that big of maps that'll work for that type of play - obviously, i could be wrong here.
point in case, where i play at rn, when we were about 18-20 people big we had to run drill ops so we can work on basics and engage in working on those things. multiple of those things.
If you don't know or cant handle the fundementals, you wont be able to handle more complex things, right? so if we were to start an arma side of the community, we'd need actual organization on the level that we have some people who know the basics of small unit stuff (platoon level command, aka managing squads and running an operation), who know infantry training, and who can teach those things to others - Arma has been a tool for me for the last year to gather training on stuff like leadership, small unit tactics, infantry basics, and much more.
If that would be started (which by the popularity of it, it seems it might go up), you need a kind of business model if you think about it. I go by the 'share knowledge' model, aka, whatever you may know, share that knowledge to someone else, as it'll help you achieve your goals in the game, and then apply that model to real life.
I'm just saying - go in humble, don't throw yourself in confident because the AI and the gamemaster will absolutely crap on you.
don't take this as hate, just sayin smthing as a non in the community. also im down to help if this boots up