News FINIS CORONAT OPUS - 2021-09-03

john

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https://steamcommunity.com/sharedfiles/filedetails/?id=2595136841&
Map switch tomorrow. Big map, might want to preload it.

Same rules apply but we might switch to S2RP per certain situations - watch for the /events; will be very hands on. PK's will be on for base attacking as per usual. Then in the final bit, we'll have global PK's enabled, so keep ahold of whatever supplies you want to spare for that.

We're not bringing any containers this time, so take what you can carry.
We'll try to cram as much stuff into this weekend as we possibly can, so this'll be the time to stay on.
We're going to be staying on this map after the event is over in a different medium; probably shutting down for a few days just so set up some small dynamic changes in order to ease people into a new setting - so feel free to build more permanent residences for the future.

Moving the map layout around and the different approaches with roleplay is entirely up to you, we won't limit things like breaking down staircases or setting up new ladders and the like in preparation for the final push.

As per usual, map hazards will be PK's - and swimming in the waters will be PK's. NPC's work on this map, we'll be using those given the S2K pacing, so I'd probably not flag on said whitelists for the City, since you'll more than likely be shot under the presumption you are an NPC.
 
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FreeSpy

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https://steamcommunity.com/sharedfiles/filedetails/?id=2595136841&
Map switch tomorrow. Big map, might want to preload it.

Same rules apply but we might switch to S2RP per certain situations - watch for the /events; will be very hands on. PK's will be on for base attacking as per usual. Then in the final bit, we'll have global PK's enabled, so keep ahold of whatever supplies you want to spare for that.

We're not bringing any containers this time, so take what you can carry.
We'll try to cram as much stuff into this weekend as we possibly can, so this'll be the time to stay on.
We're going to be staying on this map after the event is over in a different medium; probably shutting down for a few days just so set up some small dynamic changes in order to ease people into a new setting - so feel free to build more permanent residences for the future.

Moving the map layout around and the different approaches with roleplay is entirely up to you, we won't limit things like breaking down staircases or setting up new ladders and the like in preparation for the final push.

As per usual, map hazards will be PK's - and swimming in the waters will be PK's. NPC's work on this map, we'll be using those given the S2K pacing, so I'd probably not flag on said whitelists for the City, since you'll more than likely be shot under the presumption you are an NPC.
so wait pks will be fully enabled for the city?
 

Trains

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https://steamcommunity.com/sharedfiles/filedetails/?id=2595136841&
Map switch tomorrow. Big map, might want to preload it.

Same rules apply but we might switch to S2RP per certain situations - watch for the /events; will be very hands on. PK's will be on for base attacking as per usual. Then in the final bit, we'll have global PK's enabled, so keep ahold of whatever supplies you want to spare for that.

We're not bringing any containers this time, so take what you can carry.
We'll try to cram as much stuff into this weekend as we possibly can, so this'll be the time to stay on.
We're going to be staying on this map after the event is over in a different medium; probably shutting down for a few days just so set up some small dynamic changes in order to ease people into a new setting - so feel free to build more permanent residences for the future.

Moving the map layout around and the different approaches with roleplay is entirely up to you, we won't limit things like breaking down staircases or setting up new ladders and the like in preparation for the final push.

As per usual, map hazards will be PK's - and swimming in the waters will be PK's. NPC's work on this map, we'll be using those given the S2K pacing, so I'd probably not flag on said whitelists for the City, since you'll more than likely be shot under the presumption you are an NPC.
okay i’m playing this it looks sick

can i please kindly ask the people of the nebulous cloud we all sit on to stfu complaining until we’re there thanks xoxoxo
 
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Deleted member 7576

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we might switch to S2RP per certain situations
c9AqVHLL_400x400.jpg
 
D

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https://steamcommunity.com/sharedfiles/filedetails/?id=2595136841&
Map switch tomorrow. Big map, might want to preload it.

Same rules apply but we might switch to S2RP per certain situations - watch for the /events; will be very hands on. PK's will be on for base attacking as per usual. Then in the final bit, we'll have global PK's enabled, so keep ahold of whatever supplies you want to spare for that.

We're not bringing any containers this time, so take what you can carry.
We'll try to cram as much stuff into this weekend as we possibly can, so this'll be the time to stay on.
We're going to be staying on this map after the event is over in a different medium; probably shutting down for a few days just so set up some small dynamic changes in order to ease people into a new setting - so feel free to build more permanent residences for the future.

Moving the map layout around and the different approaches with roleplay is entirely up to you, we won't limit things like breaking down staircases or setting up new ladders and the like in preparation for the final push.

As per usual, map hazards will be PK's - and swimming in the waters will be PK's. NPC's work on this map, we'll be using those given the S2K pacing, so I'd probably not flag on said whitelists for the City, since you'll more than likely be shot under the presumption you are an NPC.

Please for the love of god don't use that map. Everybody and their uncle us using that map. Way too big for the playerbase we have right now.
 
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Trains

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mobile moment
 

john

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Please for the love of god don't use that map. Everybody and their uncle us using that map. Way too big for the playerbase we have right now.
yeah ok i'll pick another random map despite that fact ive been working on this one for ages and thought out a plan with it in mind
 

Laura

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We're not bringing any containers this time, so take what you can carry.

Does this only apply to personal / faction containers or do they extend to the Premium Outlands lockers aswell?
 
D

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yeah ok i'll pick another random map despite that fact ive been working on this one for ages and thought out a plan with it in mind

The map came out two weeks ago. 'Ages' is a bit of an overexaggerating. What isn't is the fact that this map is quickly being used to death by other servers cause it was a quick front page grab and everybody likes how it looks. Fitting 15-18 people on a map that would struggle to fill with 70-80 people is not a good idea.
 

Trains

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delete the forums

feedback threads and their consequences have been a disaster for half life 2 roleplayers
The map came out two weeks ago. 'Ages' is a bit of an overexaggerating. What isn't is the fact that this map is quickly being used to death by other servers cause it was a quick front page grab and everybody likes how it looks. Fitting 15-18 people on a map that would struggle to fill with 70-80 people is not a good idea.

half life 2 roleplayers deserve nothing at this point

a man takes 2 months out of his life to try and give you some enjoyment and you act like 3 year olds that didn’t get to stay up past their bedtime over every little inconvenience

and now even before we swap you're bitching about the map

retards

anyway im watching indiana jones with my friends and i haven’t eaten today because my kitchen is locked up for some reason