Verräterpackaging
Happy dude from around the clinic! :D
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That shit was badass.Another eventful evening with the whole shanty town shootout. I do not know how much of the frustrations expressed ICly also carried over to the feelings of the players themselves, but I hope nobody feels too fouled over what happened. The last map's glamouring objective came to a draw, and while the Combine may have won this one, they didn't do it without facing plenty of opposition. I'm sure rebels can get plenty dubs in the future especially with things like the APC stuff being reined in.
spent a scary 10 minutes running around the aftermath with cps patrolling, moving the ton of corpses searching for suvivors.Another eventful evening with the whole shanty town shootout. I do not know how much of the frustrations expressed ICly also carried over to the feelings of the players themselves, but I hope nobody feels too fouled over what happened. The last map's glamouring objective came to a draw, and while the Combine may have won this one, they didn't do it without facing plenty of opposition. I'm sure rebels can get plenty dubs in the future especially with things like the APC stuff being reined in.
maybe help them by killing themi am still waiting for rebels to grow a brain and realise they arent terminators
32 rebels died todaymaybe help them by killing them
take all their medical supplies away
make a food shortage
idk
man no one was like this when I did a war tf
My assumption is that people have gotten antsier after shanty town failure, and thought not committing 100% to assaulting the depot right outside their base would give Combine a free pass to do anything they want with the rest of the map. It led to a loss regardless because the cops used lots of flanking - so the end result was still worse for morale, I suppose.i am still waiting for rebels to grow a brain and realise they arent terminators
“do not interrupt your enemy when they are making a mistake” - Peter griffing idk32 rebels died today
how much more dead do they need to be
man no one was like this when I did a war tf
Which is ironic because the strongest the rebel ever got was when they were mostly unified in squads, like bitter lake. Yet to put them in squad is a massive IC (and sometimes ooc) challenge. Which makes it very interesting imoRebels don't like being packaged into groups and given orders but when left alone its like a 50/50 shot on if they're useless and can't coordinate or become super lethal.
Which makes any engagement a serious risk of demoralizing them to the point they won't play lol
Which is ironic because the strongest the rebel ever got was when they were mostly unified in squads, like bitter lake. Yet to put them in squad is a massive IC (and sometimes ooc) challenge. Which makes it very interesting imo
they caught us with our pants down though tbhThe depot base with the elites was just to guard the transhumanization center that had poor map placement but we went with it anyway
We werent expecting rebels to actually try and raid it, given it was guarded by the most difficult form of soldier
the same detachment that took the first elite deaths in helixnever question the stupidly op elite detachment...
please tell me there’s a clip of thissame one to accurately fire a combine ball and kill 32 singlehandedly..
dying was part of the job.
Its placement definitely plays a part. I will give respect to the restraint that the two elites displayed when a bunch of rebels ran out to deal with a minievent before the big attack, but the manning of that outpost in itself has massive implications. It's a major fortification that is a stone's throw away from the sole refuge of the local resistance.The depot base with the elites was just to guard the transhumanization center that had poor map placement but we went with it anyway
We werent expecting rebels to actually try and raid it, given it was guarded by the most difficult form of soldier