- Joined
- Dec 25, 2017
- Messages
- 382
- Nebulae
- 1,964
I'm in complete agreeance with @Keller . Literally everything he said is literal gospel. The most fun I had on this server was Azov, not a single doubt in my mind.
S2K can be fun, but I personally find the passive side of the server infinitely more interesting. Interacting with the prisoners at Azov was such a great time and even the trader was fun just hanging around Insurgents.
The events are top-notch. Very fun, big props to @Toriwarior30055 and @TommyGman for the more recent ones but the periods between them are usually quite dull. Ironically I just spent the last 30 minutes having the most character development ever in my life.
As Keller said, I'm hoping that in future maps the tensions between the two factions die down a little to allow for some more roleplay to occur. The trader was a great example but that unfortunately didn't last long. Admittedly I haven't played a Rebel yet because I don't really find that side of the coin super fun in comparison to CP.
My personal/IC take on working with Insurgents goes as far as "I don't mind it as long as they don't kill us on sight." Collaborating with refugees and other random people is something I wish to do SO MUCH MORE but with the way the server works it's simply not really possible.
If it was up to me, a trade of a heap of possibly very useful information in return for a basket ball would be accepted almost immediately. Unfortunately it didn't go this way and it was essentially like going cave-diving, finding a bunch of treasure and then crawling away from it. It was stupid.
I think it would definitely benefit both sides if it calmed down and we are able to talk to each other, even if it's on an irregular basis. Both sides are just so used to shooting each other on site it's slowly taking away any RP potential.
As Keller said. No amount of map changes will change the fact that all of the S2K will eventually grow stale if it already hasn't for some.
S2K can be fun, but I personally find the passive side of the server infinitely more interesting. Interacting with the prisoners at Azov was such a great time and even the trader was fun just hanging around Insurgents.
The events are top-notch. Very fun, big props to @Toriwarior30055 and @TommyGman for the more recent ones but the periods between them are usually quite dull. Ironically I just spent the last 30 minutes having the most character development ever in my life.
As Keller said, I'm hoping that in future maps the tensions between the two factions die down a little to allow for some more roleplay to occur. The trader was a great example but that unfortunately didn't last long. Admittedly I haven't played a Rebel yet because I don't really find that side of the coin super fun in comparison to CP.
My personal/IC take on working with Insurgents goes as far as "I don't mind it as long as they don't kill us on sight." Collaborating with refugees and other random people is something I wish to do SO MUCH MORE but with the way the server works it's simply not really possible.
If it was up to me, a trade of a heap of possibly very useful information in return for a basket ball would be accepted almost immediately. Unfortunately it didn't go this way and it was essentially like going cave-diving, finding a bunch of treasure and then crawling away from it. It was stupid.
I think it would definitely benefit both sides if it calmed down and we are able to talk to each other, even if it's on an irregular basis. Both sides are just so used to shooting each other on site it's slowly taking away any RP potential.
As Keller said. No amount of map changes will change the fact that all of the S2K will eventually grow stale if it already hasn't for some.
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