The Current State of Civil Protection: A Critique

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Trains

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This entire thread has drained my life force like a mosquito on Adderal. Good lord.

Anyway. Regarding stuff like the funeral. A good start is having staff just use common sense and stepping in if they happen to notice, say, a PT rolling out during something like the funeral or if they see the Armbands starting to group up when cops are in the middle of something RP-heavy.

A staff member just being like “hey, guys, mind holding off for a bit so these folks can wrap their thing up?” would go a long way.

It shouldn’t be a frequent interjection, but it’d help.
This only works when they want to abide

Some people are cunts, as we saw last night


It was said MULTIPLE times that we’re tryna do a funeral event and we just got completely ignored to the point we nearly called it off

Granted I didn’t know tatsuo wasn’t dead but the two vorts were

The rebels took the piss a bit with how much they were going out afterwards but they would never have done that if we weren’t being hounded by a near unkillable apc for like half an hour
 
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Tinbe

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Vortigaunt blasts were simply not doing damage from the range they were doing.
And that's the thing, the APC got bombarded with beams from both afar and up close. There's practically no scenario of that fight where vorts could've beamed it harder when it drove in close. Besides, I have a distinct feeling we're not be disclosed just how many beams are required or how close you need to be for the beams to do damage - because that would make it too easy for or us, or something.

Personally, I'm not really liking that I basically need to roll three dice for every beam thrown at APC whenever it appears:
1st dice for whether my beam is actually going to hit without latency screwing up hit registration in what will likely be a laggy firefight.
2nd dice for whether my green ass is actually close enough for the beam to do damage.
3rd dice for whether me and 1/3 of the entire vortigaunt whitelist flagged up have done sufficient damage with two above dice at play.

I know, I know, I'm starting to reach a point where my post is going to be disregarded because its tone is too salty. I just hope you understand that these frustrations are very real, and it's becoming more and more of a struggle to try and tackle the topic with a cool head. because of it.
 
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Hunk

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I only read this now so may be late to the discussion.

In my perspective, O.S.C was the most Combine-ish non-transhuman faction to exist.

An elite of self-enslaving bureaucrats willingly working and devoted to the final stage of humankind. Unpredictable and flexible in their methods. Ethically and morally detatched. Composed by the most hypocritical figures on Earth after Wallace Breen. Individually, selfish. The Security Council operated very similar to how the Combine operated and that was the reason why greater distrust was formed among their Civil Protection ground forces. Their intetions? Unclear. Their purposes? Confusing.

The vilains on the Geneva storyark
 
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Deleted member 38

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uninstalled gmod earlier

thought to myself "yeah that was stupid ill just end up reinstalling it"

saw this

regarding this:

Screenshot_20230602_112713_Discord.jpg


I am now leaning fully towards the fact that this was no accident and instead a deliberate action. This goes to show that everything @PeaceAndMagick89
pointed out on this thread is spot-on regarding how deplorable CP leadership is.

For real, CivPro need to get their shit sorted. The general mindset of the server is taking a dangerous steep down towards the classic WW3RP mindset where such antics were done by both sides occasionally for the sake of annoying the other.


Mindsets like these were among the most prominent reasons why WW3RP always fails. Don't let it happen here.

no longer think that

major solution (not the only solution needed but definitely a major one) is right in fucking front of management if they don't have the balls to do it then thats a them problem

this wont just even out

people need replacing
 
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RedMan

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The Discussion
I might as well make a post addressing the situation.
When I discussed the matter with @PeaceAndMagick89, a day prior to the thread being posted. I was unaware that some of the things I discussed were going to be added to the thread; the debate regarding a possible instance of vendor abuse, the statement from Simman calling me a "rat", the question of rules being bent and broken. I was simply looking to vent my thoughts and concerns to someone who may relate to my position. I never was given the opportunity to see the final document prior to it being posted - besides the first paragraph of the introduction and a half. Perhaps I should have been paying attention to some of the things I was saying, but I digress.

The original purpose of the thread was supposed to scutinise a certain aspect of the faction, a focus on the S2K element. However, I did not expect the thread to descend into scrutiny regarding the interpersonal relationship between the O.S.C and the Combine faction. I always held a firm belief that the way the Overwatch Council was presented and protrayed ICly and OOCly was quite reminicent of CAB; the colour & "Civil Authority" on the scoreboard, the suits, the heavily armed guards, the democratic process of passing legislation, the behaviour of higher authority, and the fine grand palace. Yes, you made a thread detailing the concept and functionality of the faction on the forums - but that impression was poorly presented and communicated in-game. Attempts at communicating and explaining your prerogative in-game usually came in a form of an iron fist.

For example, the purpose and intentions of the armistice was never properly elaborated to the Combine faction. It was all behind closed doors. From our in-character perspective as the inhabitants of the city, it made no sense to make a deal with the enemy that is actively blockading us; the armistice simply did not benefit us, if anything, it worsened our situation, as my character put it: "Death at least prolonged the inevitable famine." Furthermore, there was a case where the member of the Overwatch Council was issuing orders to the garrison, and the first response was to blatantly ignore our requests on elaborating where this source of the prerogative derived from. These orders were to withdraw from the Bridge due to the tensions generated by the peaceful confrontation between CivPros and rebels on the bridge amidst the armistice. Henceforth, I do not exactly understand the surprise and detest towards the Combine faction about how co-existence was far from reality, when throughout the existence of the Council. it stank with conspiracy and collaboration with the enemy. The garrison even attempted to take the matters into their own hands by attempting to arrest Mearshimer as a result of the aforementioned factors, and that was met with the aggressive response which resulted in the quelling of the coup d'état and a public execution of those responsible which followed afterwards. In the end, it was exactly what Mearshimer was plotting, a collaboration with the enemy, so I don't exactly understand why this is even a discussion at this rate. This is a mere misprotrayal of the situation which was reshaped to fit the narritive of the thread.

The Sitdown
For the past day or two, me and @ovxy decided to have a sitdown to discuss certain concerns of mine; some of which were risen within the thread. For now, I feel content that I have received some answers to said concerns, as well as, reassurance that the Headcop and the Command are aware of the issues and aim to work on fixing them. Some concerns remain valid but some were exasterbated due to my overwhelment for the past two weeks - it became very easy to pick on something without taking a good look at it.
 

Rabid

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For example, the purpose and intentions of the armistice was never properly elaborated to the Combine faction. It was all behind closed doors. From our in-character perspective as the inhabitants of the city, it made no sense to make a deal with the enemy that is actively blockading us; the armistice simply did not benefit us, if anything, it worsened our situation, as my character put it: "Death at least prolonged the inevitable famine." Furthermore, there was a case where the member of the Overwatch Council was issuing orders to the garrison, and the first response was to blatantly ignore our requests on elaborating where this source of the prerogative derived from. These orders were to withdraw from the Bridge due to the tensions generated by the peaceful confrontation between CivPros and rebels on the bridge amidst the armistice. Henceforth, I do not exactly understand the surprise and detest towards the Combine faction about how co-existence was far from reality, when throughout the existence of the Council. it stank with conspiracy and collaboration with the enemy. The garrison even attempted to take the matters into their own hands by attempting to arrest Mearshimer as a result of the aforementioned factors, and that was met with the aggressive response which resulted in the quelling of the coup d'état and a public execution of those responsible which followed afterwards. In the end, it was exactly what Mearshimer was plotting, a collaboration with the enemy, so I don't exactly understand why this is even a discussion at this rate. This is a mere misprotrayal of the situation which was reshaped to fit the narritive of the thread.

I think the main issue the SC had in return was the fact that pretty much within a day of the armistice (which was OOC an attempt to cool down from the constant S2K and an IC attempt to buy time to get reinforcements) you had select RL's running down to the bridge and refusing to leave when the inevitable shooting happened.

That was also a big part, iirc, of why the orders weren't relayed - both because the RL's who attended the meetings didn't pass the info on, and because passing on too much would have given those select RL's who wanted to cause issues the means to do so.
 
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Trains

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Genuinely don’t understand why the apc is nearly completely unrestricted considering how OP it is

Also what is it with everyone writing 5000 word essays with headers and citations

Not that the points are wrong it’s just funny


anyway some people need to go, simple as
 
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bilack

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was trying to do a funeral for three dead rebels, got immediately jumped by cops and an APC conveniently by the time we decided to do the thing

idk if this was deliberate or a coincidence, still feels quite shitty that our little rp thingy got dunked on anyway despite us making it very clear we were tryna rp but there's that

@Trains this was exactly what I was afraid of this morning btw bro
were you trying to do it inside or outside the bunker when you got jumped
 

Reggie

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regarding this:

Screenshot_20230602_112713_Discord.jpg


I am now leaning fully towards the fact that this was no accident and instead a deliberate action. This goes to show that everything @PeaceAndMagick89
pointed out on this thread is spot-on regarding how deplorable CP leadership is.

For real, CivPro need to get their shit sorted. The general mindset of the server is taking a dangerous steep down towards the classic WW3RP mindset where such antics were done by both sides occasionally for the sake of annoying the other.


Mindsets like these were among the most prominent reasons why WW3RP always fails. Don't let it happen here.
another way I've noticed staff being tilted one way or the other is the weather. during the last two raids, the weather suddenly decided to become very heavy right before the raid- and the other day I noticed some cops/OTA on the ridgeline by the bunker and I took a few potshots at them with an SKS, weather suddenly gets heavy.
 
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OskarDemus

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another way I've noticed staff being tilted one way or the other is the weather. during the last two raids, the weather suddenly decided to become very heavy right before the raid- and the other day I noticed some cops/OTA on the ridgeline by the bunker and I took a few potshots at them with an SKS, weather suddenly gets heavy.
The weather is to my knowledge used as an non immersion breaking way of saying, thats enough S2k for now. Also its to prevent people with instant kill weapons like the M40/SVD/C-Sniper from just demolishing people who want to take part in s2k
 

OskarDemus

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Genuinely don’t understand why the apc is nearly completely unrestricted considering how OP it is

Also what is it with everyone writing 5000 word essays with headers and citations

Not that the points are wrong it’s just funny


anyway some people need to go, simple as
some of the essay should have co-auther tags at the bottom with how long they are getting
 
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RedMan

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another way I've noticed staff being tilted one way or the other is the weather. during the last two raids, the weather suddenly decided to become very heavy right before the raid- and the other day I noticed some cops/OTA on the ridgeline by the bunker and I took a few potshots at them with an SKS, weather suddenly gets heavy.
The weather is to my knowledge used as an non immersion breaking way of saying, thats enough S2k for now. Also its to prevent people with instant kill weapons like the M40/SVD/C-Sniper from just demolishing people who want to take part in s2k
The weather should be managed more with care and consideration. I was leading a patrol team which happened to be traversing in front of the rebel bunker across over to Zethes from the Airstrip as a shortcut. The fog made it difficult to see us and we took advantage of it - except the fog disappeared whilist we were right in the middle of crossing infront of it.

On the note, when the weather needs to be switched on and off three times during an S2K scenario. It just seems to worsen the combat than enhance it. At this rate, I think there should be a restriction or regulation on weather adjustments whilist combat is occuring on the server.
 
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The weather should be managed more with care and consideration. I was leading a patrol team which happened to be traversing in front of the rebel bunker across over to Zethes from the Airstrip as a shortcut. The fog made it difficult to see us and we took advantage of it - except the fog disappeared whilist we were right in the middle of crossing infront of it.

On the note, when the weather needs to be switched on and off three times during an S2K scenario. It just seems to worsen the combat than enhance it. At this rate, I think there should be a restriction or regulation on weather adjustments whilist combat is occuring on the server.
i dont think nature cares if someone is in the middle of combat,
but a slowly changing weather is a grand solution, very very slow transition of fog / snowstorms' beginning and end.

if it bolts from one side to another, it is kinda mad
 
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