yeah yknow what im gonna say itWith the bad apples out of the way for a moment, I'd like to give a quick shoutout to @Ron for being the golden apple of the faction, honestly my favourite RL and it was always a pleasure to flag on when he was on.
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Innovators. I think innovators need to helm CiviPro, I think CiviPro desperately needs a reform and I believe this reform should be crafted so as not to lose the spark of CiviPro that keeps it functional, a threat not to be taken lightly, but one that leaves breathing space for something that transgresses any idea of CiviPro that has ever been put into function. I'd be glad to work in tandem to resurrect that idea Numbers and I had plotted for Civil Protection before we even knew if we'd have a serverbox, something new, something exciting and scary, something that takes the best out of the dead horse format and leaves all the incompatibilities by the wayside. We need innovation now more than ever, and we need someone who knows the ins and outs that can be pragmatic enough to bring ideals and realities together so that we don't have to deal with leaning too heavily to one side or the other.its an easy ass fix man
the culprits are obvious, there's people who can replace them
decision's just gotta be made
'i don't care about player pop, im just here to run cp'
the person you quoted was the co-lead for warsaw pact for a time, on the server that died precisely because the s2k mentality killed what was left of people's enjoyment & nostalgia when it stopped being lead by interesting things (civ carbombing/terrorism campaign) and more by stupidity (one side deciding to send a patrol out for the sixth time in twenty minutes).I've been bringing up WW3RP a lot recently but what's being done now is exactly a major part of what kills it every single time, the internal bias, shit-stirring and the 'WE MUST WIN112@!!!!1' mentality
bro that mf was literally using admin logs to check whether or not he was getting kills during active engagements yet they still kept him around LOLthe person you quoted was the co-lead for warsaw pact for a time, on the server that died precisely because the s2k mentality killed what was left of people's enjoyment & nostalgia when it stopped being lead by interesting things (civ carbombing/terrorism campaign) and more by stupidity (one side deciding to send a patrol out for the sixth time in twenty minutes).
funny how that worked.
ok so we can pretty much fucking ascertain who the problem causers are@PeaceAndMagick89 said it better than I ever could
last night’s emergent fight ended with an angry OP message saying “nice thermals retard fuck yourself” and a rage quit, followed closely by an equally as angry second one, THEN a relentless campaign to get the guy banned with almost no evidence. if there was evidence then fine but I’m yet to see it
that’s one one example of the problem that’s been going on since day one
it is fucking insufferable and borderline painful to deal with, for everything this server does right I cannot for the life of me understand why nothing has been done about this when PRACTICALLY EVERYONE has been complaining about it for MONTHS
there is no “oh but the rebels” here because the rebels aren’t a faction, they’re not regulated, they’re not supposed to be setting some standard and example to an already exclusive group
i genuinely don’t understand why some people that play continue to try and leech something out of this server when it’s so clearly not for them and it’s only pissing other people off
it’s not even like i have an issue with some of the people personally but for them to be in this position when they’re acting this way is just stupid, because it’s been happening literally since day 1, it came to a head in c24, and i thought it might’ve got better but no
Losing can be fun. Depends how it goes down though, I'd rather lose say in the fall of a combine city as resources run thin and morale goes icly in the shitter and people start jumping ship and going into hiding while Overwatch fight to the bitter end as opposed to Losing being me getting spawn camped by a guy with an AK74 or MP7 or something idk.I've been bringing up WW3RP a lot recently but what's being done now is exactly a major part of what kills it every single time, the internal bias, shit-stirring and the 'WE MUST WIN112@!!!!1' mentality with total disregard for the fun of others, all being the result of bringing the retard 'old guard' that exhibit lp era elitist behavior
losing is insanely fun if its done rightLosing can be fun.
careful, they might threaten to mass resign againso who's gonna grab the situation by the nuts and make the fucking call then?
Not Nebulous but, Terminator RP did this Incredibly well. When playing as the Opfor to the protagonists it's fun to lose, Occasionally you put up a hard fought battle so that the victory the underdog gets feels even sweeter.losing is insanely fun if its done right
christ some of the best development ive gotten across a multitude of rp servers came about because my character or my character's side lost
also yea i just wanna say that that fight being a catalyst for this is honestly laughable. i forgot about that fight like 5 mins after flagging off and its unbelievable that some of them couldnt take a loss like that, hacking or no hacking (and i honestly doubt it, from previous patrols)last night’s emergent fight ended with an angry OP message saying “nice thermals retard fuck yourself” and a rage quit, followed closely by an equally as angry second one, THEN a campaign to get the guy banned with almost no evidence. if there was evidence then fine but I’m yet to see it
never understood how people take s2k seriously on a roleplay serveralso yea i just wanna say that that fight being a catalyst for this is honestly laughable. i forgot about that fight like 5 mins after flagging off and its unbelievable that some of them couldnt take a loss like that, hacking or no hacking (and i honestly doubt it, from previous patrols)
its called grandfatheringThere's an inherent problem with creating an iteration that is designed to be a counterpoint to the mistakes that have been done in the past and then subsequently allow icons from that past to partake in the direction of the counterpoint.