My bro, my fuckin' friendo...
you thinking about releasing the Rebel Model for use? I'd sure as fuck would like to use it.
Do you take Model requests?
*cough*
You can control DOF. Just create a new camera, switch to that one, then edit aperture for how strong you want DOF to be, and Focal Distance to where you want it to focus. (The whole purple box should be either on the main character, or in between the main character and strider, if you want it to focus just on the character then it's basically on the character, if it can't reach it, right click on the focal distance and edit the distance it can go.)I decided to do another one to see if I can do a little better of a job, I still don't line not being able to control DoF, Color Correction, Bloom, and Sharpness in post-process.
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You can control DOF. Just create a new camera, switch to that one, then edit aperture for how strong you want DOF to be, and Focal Distance to where you want it to focus. (The whole purple box should be either on the main character, or in between the main character and strider, if you want it to focus just on the character then it's basically on the character, if it can't reach it, right click on the focal distance and edit the distance it can go.)
And bloom as well.
Press F2 and wait a bit until you see the DoF will take a while depending on which setting you set in progressive refinement (always set it to 1024) and AO + lighting etc, there is a way to access color correction, look it up on google, but afaik it isnt as good as using it in gmod, but its something, ive never used it. About bloom control, dont think so, its usually better to do it in post render in some program in my opinion.Is there a way to pre-render DoF so that it's possible to get a preview of what the picture will look like? Also, is there a way to control the color and vertical/horizontal spacing of the bloom as well as a way to access color correction? I absolutely love the lighting in SFM, but I feel like I need those options to get the most of my posters. I'm in love with SFM's lighting, but the post process effects just don't seem to be there. Thanks for your advice by the way.
Wat? wat? Gmod lighting is good!I might switch to SFM because of how much I dislike the lighting in GMOD. I might do that sometime down the road.
Oh man. YOu really have the potential! If you put more effort to lighting and camera angle then it will be awesome!
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Wat? wat? Gmod lighting is good!
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Well I decided to go ahead and make some more pictures since I was hyped up about WW3 for some reason. I couldn't decide what I honestly liked better, so here's some variations of the same picture.
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