Zak's already fixed them - he forgot to add those specific textures in the pack iirc.As an aspiring map designer, Zak, I don't even have the words to express my envy, praise and amazement at your work. Honestly, it's a work of art and you should be proud. It's been great watching you progress and I always wanted V3 to come back to the light ever since you showed the docks.
Fuck I can't wait to live in a lighthouse.
In other news, bug squashing:
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Any ideas what's causing these?
where the bathroooms!?!For anyone in need to know how the map generally is layed out, have this. If you things more detailed, I can get some screenshots of every area possible, just hmu.
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I mean I downloaded it all this morning, so...? Do they need reuploading?Zak's already fixed them - he forgot to add those specific textures in the pack iirc.
[Kiev opens with a Combine APC driving four prisoners down a snowycan we just connect all the maps together into one big open world map, add a perk system, the business menu and clans alongside levelling to create an MMORPG
[Kiev opens with a Combine APC driving four prisoners down a snowy
mountain pass. All are seated and bound; the one dressed in finery is gagged.]
Ralof: Hey, you. You're finally awake. You were trying to cross the border,
right? Walked right into that Combine ambush, same as us, and that
thief over there.
LEGENDARYbro I finally cleared the canals dungeon last night. my entire group got wiped but I soloed the level 80 hunter chopper raid boss at the end. shit loot tho
I personally think using Outercanals was a terrible idea seeing as how it went in the past (SCG, TnB, elsewhere) with 'outland/military-oriented' places.I must admit that the entire rest of the map seems well thought out, well customized for the server's needs, with ripe opportunity in almost every area.