Suggestion Better premium locker spawn system

boots

spooky skellys
GTA RP Playtester
Joined
Dec 13, 2017
Messages
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Nebulae
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Suggestion: Rather than spawning from a singular entity and having to rename it, this option would still be available but also have a list of premium lockers for general use. Only one can be spawned per map, per type. I hope this makes sense.

Why it would be worth adding: Right now we've had the issue that sometimes not the same premium lockers are being spawned. And it's impossible to tell what vaults were previously used in the past. The way that it currently works is you spawn the entity and use the context menu to rename it to "Resistance Premium Locker" or "Combine Premium Locker", giving you access to the inside if it was previously in use on other maps. In previous iterations there were different versions scattered around the city, such as "Condemned Zone Locker" or "Ration Center Locker".

Necessary content:
dev work

How it currently works:
IEKuZIs.png


My proposal rework:
WgroawB.png


Custom Vault:
JY72U3Z.png


Just an idea that I'm throwing up in the air, nothing more than a draft. But it would be cool to see some administrative rework to the way vaults currently work, to make it easier to spawn and keep track of, so that we may provide a good experience to premium members.
 
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