Completed [Competition] Art of The Week

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I used only Male_07's and Tyrones to give it a more ghetto feel.
 
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Isuckatgaming

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So I made this an ultra gory shotcop thing but cookie said it was too empty and bloody so I fixed it with photoshop skillz

508391F9244B6854791BEB277D8B7CE893D150A7

Honestly without the ''le edgy PS xdd'' memes on top of it I'd actually look pretty good...

I'd maybe add some junk or more blood stains on the floor behind the unit, maybe even another unit or a citizen lying dead on the ground.
 

Bandit

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Honestly without the ''le edgy PS xdd'' memes on top of it I'd actually look pretty good...

I'd maybe add some junk or more blood stains on the floor behind the unit, maybe even another unit or a citizen lying dead on the ground.

Well, heres the original if you want to see it
F41EA62B4986185DE96A58688BBD3D4E32819334
 
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MaXenzie

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Nucleus
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Well, heres the original if you want to see it
F41EA62B4986185DE96A58688BBD3D4E32819334
Move that blood spatter further down, cause it starts way too far from the CP.
Add some CPs at the back with em glowing blue eyes, rushing towards the rebel and I guess yeah =D?!?!??£ELROPJ SXIFJC!?
 

liew

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I saw the model pack on the workshop and went from there.
Concept is nice, however use some effects and try to zoom in + use poses of your own and don't use the animation tool, gives a better sense of accomplishment/makes the pose truly yours.
 

Rondal

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Concept is nice, however use some effects and try to zoom in + use poses of your own and don't use the animation tool, gives a better sense of accomplishment/makes the pose truly yours.
Models were bugged, eg if I moved the elbow if it's in a t-pose the lower arm will stay facing down, it was frustrating so I worked around it.

But thanks for the criticism friend
 
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