grr
@Anleas, pretty much just a nice screenshot with some of that basic editing. Looks good, but, isn't really interesting for not-spyro fan like me. Still, it's ok
@SkinVest, I actually like your style, high contrast gives that dark feeling of it. Not much is happening there, nor any real story present, plus the animation is directly ripped from HL2, but it actually looks pretty damn cool. I'd say that even if there wasn't much work done here, the style is something that you should keep up, just try to do some posing on your own. Still,
@bubblegum
@MutumbaZomba, I guess it's a screenshot, if not, then tell me.
Anyway, it's a pretty decent screen, with a nice little editing. Other than that, not much to talk about, really, as the game did it all for you. Still, it's all pretty empty, and his legs are placed as if he'd jump in towards that orc, and trust me, it'd be really hard to actually thrust a sword into him in that pose, he'd just flip on his ass. Either way, cool screen I suppose
@bjfgpkqkdmtnspwndsjt , what's with you and compressing things
It's actually one of the better ones for quite a while, no joke. Good camera angle, great climate, very neat posing. Even if that style of yours isn't exactly my type,
it still deserves a honorary
@dee pixel, pretty much
this, flawless in other ways, good job fam
, but no win, give others a chance
@Erkor, added it to my Gmod menu screens, dw
@b00ty_Senpai, choose just one pose next time mang
Going through both, they have two similar elements. #1, the camera is way too far, or at least, it isn't zommed in, which results in lots of empty space and generally uglyness of the scene. #2, there's too much lighting in the background, while not enough on the characters themself, I'd add a lamp or two that would just subtly underline them. The second pose has some tensity and concept to it, but first one just doesn't tell us no story. If I'd aim to improve any of those, I'd select the second one, and zoom in massively. Just look at any media dev pose, they usually have it really close-up, as if you'd be there, experiencing it. Take your time bro, I'll wait for the next one
@Cramdam, tbf, it's like an unfinished pose, as if you'd want to add something to that sky later on. About the "scenebuild was bigger" thing, you could easily just put that guy up in the air, and angle the camera to just not shot his legs from knees, for it to look as if he'd be standing somewhere high. From there you could do whatever you want, really. Still, dope pose, just not much into it sadly. Actually something I wouldn't mind revieving again, as long as it'd be remade properly
@spectry, while it's really cool picture, and I adore it, I won't give you the win, since you had them pretty frequently. I'm sure as hell that it could find itself a good place somewhere on WW3RP forums tho,
@Toasty @Roosebud
media dev bias
Quality takes time