MaelRadecs
Best Damn ODST
- Joined
- Apr 26, 2016
- Messages
- 2,995
- Nebulae
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yeshey gamer probably not in good taste to put someone's face on a meme
sorry to break it to you bud but ive never played dust so i wouldnt know how to copy it even if i tried3 years since .DUST 2 was up and it's finally copied.
If I'm not mistaken, those walls are there so people in military rp(it's what the map was made for iirc) can't just jump into the opposing factions baseI've noticed there's a couple of invisible walls in the event map that kinda jut out in weird places. Players and some scripted entities (HL2 ammo and medkits) seemed to get stuck in them, so I figured I'd visualize the borders for anyone concerned. As far as I tested, destructible props like explosive barrels and wooden crates can move there, as well as NPCs.
[doublepost=1600371983][/doublepost]That's the only ones I could find, if anyone else catches more, do tell!For the first one, you can actually walk along the bordering hill that's on the back-end of the wall, so I got the exact dimensions there properly.
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The wall extends even out from the chainlink fence, meaning you bump into thin air before you can even touch it.
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As for the second wall, you can't walk around to the back-end, because it meets with the invisible wall of the map borders along the top of the hill, so those dimensions are rough estimates where I could stand (or glide against a steep hill, rather).
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Like before, you hit the invisible wall before you can even try bumping into the chainlink fence - same for some scripted entities.
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Just found third and fourth one across the map, here you go! Yes, one of them is lower than the other, but they both connect to the map-bordering invisible wall at the back-ends.
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[doublepost=1600371983][/doublepost]Just found couple more next to each other, updated spoilers accordingly.