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It follows the principle of what makes a bad sequel (not a bad game, a sequel), I.E wallowing in the original and not using the first one as a jumping off point.It sucks that people think Bioshock 2 was the worst.
I think they're all good in different ways.
Bioshock 1 was sorta more survival based and you actually had to loot shit to survive.
Bioshock 2 was more about the moral side of things, with a much more complicated and emotionally driven ending and story.
Bioshock Infinite was just in a league of its own.
If you want a sequel done right, silent hill 2 is a prime example imo. And then they did Bioshock infinite which was their 'jumping off' moment. Great game.
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