Denied Give Admin/Event staff more access to stuff

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Gary

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event team has more permissions than ever this iteration.

on god i feel like i have more than i could ever need

if i needed a custom item i could just ask an SA, we can also play music, spawn 3d radios for sound effects, etc.

it's not often i say this but i feel fully accommodated in everything i could possibly want to do on event rank. it's actually ridiculous, especially comparing with how i used to feel regarding events in the past. i feel like i can let my mind flow free into things

Glad to hear points like this, custom items I think should have a level of oversight and authorisation, but other than that event team have the same permissions as admins currently (but things like banning and such shouldn’t be used unless asked to)

I’m not sure what else there is to really give to the event team

Every time an event team member has shot me the details of a custom item, I’ve created them and handed them over - there’s no delay in the process

It’s pointless to compare to past iterations
 
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Gary

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ive seen some weird ass custom items in the last 7 years and some of them were made by SA's

p sure we can live without bein able to make those

Some of the shit I’ve seen this iteration has been made raise an eyebrow
 
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'77 East

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including shit like spawning entity ammo
Event team member (& staff) to two event helpers, neither of which had the rank (and caused mass outcry at the time).

One lost their character and both copped bans.

changing models/bodygroups to premium-only stuff for non-event characters
Happened all the damned time, and still does.

Comparison as 'rank abuse' falls a bit flat though when you consider that most of that was down to people bluffing staff or going the character auth route. It never felt like concrete justification in comparison to say, slim's grenade, the shotgun spawning incident or the UIL killbot (unauthed).

What Uranio and Mic did didn't get the permissions changed, the only thing it did was make Alex pull the trigger on doing it sooner as he was already looking into things.
As I said, it just reinforced the shit we were dealt when our own two leads decided to abuse their own staff ranks.

One day, we had the scant few permissions left, the next we had virtually nothing besides /opchat, /localevent and observer. Cause and effect, how were we going to talk headstaff down when our own leads openly flaunted trying to screw them, for nothing but a cheap laugh?

And again, even the people who did get punished harsher and arguably did more for longer are back making events now.
Those people actually apologized, I know that because they did, in person, to us.
Even the people you're (not) calling out for entity ammo shenanigans did that.

Our own leads wouldn't do that, didn't even discuss it and then dipped out on us leaving baker to run the show for several months until it all wrapped up in finus. And now one of them's throwing youtube clips laughing at the shit he stuck everyone with.

the metal gear solid box incident
almost bought it off york at the near end of clockwork but someone else snapped it up

wonder if it got used during the uprising
 

Señor Jaggles

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Okay now, how did this shit flinging and accusation throwing help the suggestion exactly?
You don't have to elaborate- It didn't. At least, not for your case.

Personally, I'd be fine with people from the event team getting more necessary permissions (though I don't think the custom script one is, too powerful and is not exactly that useful) so long as they're held accountable and responsible whenever they cross the very obvious common sense lines; but I'm not exactly in support of this suggestion with the current climate there is in the staff team.

Now I am aware this condemns those who are fair and square without their needed permissions, but those I'm sure have no issue going to other staff members for help as they have been doing for the whole duration of the iteration (though it could severely fast-track the process if they had those permissions themselves).

The whole argument you got into here has served for something - And that is to know that if Mic and Uranio were the only problem, or the biggest/most significant one, those permissions would've returned already, but they have not. It was also useful to understand that, while contexts have changed, the problem remains the same, some people do not have the accountability or responsibility necessary to one, not fuck up in the first place, and two, own up to it when they fuck up. It's a sustained problem, one that does not change.

Event ranks should be as easy to lose as they are to get, considering there are (or, in this case, would be) several permissions usually out of reach being given to a member that is technically not part of the staff itself, but that is not happening, so the responsibility then falls onto management itself for not weeding out those who cross the lines that are clearly set in stone, not headstaff, and obviously not singled-out members of the event team either, as a single, isolated incident does not somehow have any real effect over a sustained problem.

TL;DR should event managers get more permissions? Yes IF and ONLY IF they are responsible and held accountable (and therefore punished) for breaching the trust put in them with said permissions, which is not something that is consistently happening.
 
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FreeSpy

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i do believe this iteration we have so many more perms than in the last two iterations combined

we have such a high degree of freedom because what we have rn requires it
 
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Komchan

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random tangent on custom scripts - Do they reduce the amount of edicts or something on the server?

I vaguely remember being told that as the reason for custom scripts requiring Char Authing all the time (previous iterations) back when I was doing CWU workshifts and such.
 

Mic15000

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As for the shotgun, I'm referring to the SPAS-12 you both spawned in knowing it wouldn't be allowed, which proceeded to trash our permissions for the next few years while you lead the event team, just like slim's grenade incident. Key difference is, you were both staff, we lost a great chunk of our abilities even within our temporary rank and you both got to keep your permissions just fine.
Damn I feel bad living Rent free for so long in there! Also you have any idea how little that narrows it down lol

Not really going to argue with you since you have absolutely little context to the overall situation are wrong on multiple facts.
There’s a simple fact people in the event team are not as vetted as staff at least in the old iteration. And there were plenty of abuses that improved their own character.

Me and Uranio spawned plenty of shit not just a shotgun and they were all for events and reward where we never benefitted from it and we were yelled appropiately if it was too much which we usually voided if BQ asked

We also didn’t really have power as event management we had more restrictions than the event team almost since we had to as BQ for most script spawns

And frankly I was partiary deleting the event team to increase staff permissions. The only reason admins could not spawn much shit was cause the event team was a risk so they limited admin powers.

Contrary to popular belief I think the event team was a bad idea. In this iteration they are not doing too bad however

But yeah I think you’re just crying a lot and it’s so funny seeing you like this I have no quarrels with you but I’m glad you got it all out hope you feel better yelling at the wind buddy :)
 
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boots

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right now there is no event rank, event staff get the same rank as admin, I'd be happy if there was more in-between

there is no difference between event rank and admin rank, the difference between SA and admin is very little. there is only a handful of things that SA have access to that admins don't, all which are countable on one hand

there hasn't been a time before where events have as much freedom and leeway in terms of commands and tools available
 

Rabid

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I won't break it into a big post but again you're making the mistake of thinking the only incidents people knew about were the only ones that happened when that wasn't the case.

The incidents people knew about were literally just the tip of the iceberg.
 
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Señor Jaggles

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I won't break it into a big post but again you're making the mistake of thinking the only incidents people knew about were the only ones that happened when that wasn't the case.

The incidents people knew about were literally just the tip of the iceberg.

Some people don't know and some others simply don't want to acknowledge because blaming their non-friends is way easier.

Regardless, this is a waste of time, it's more about seeing if it would work to give event management specific additional tools, not about specific people fucking up in the past. The only issue I see with this is that there's not enough individual accountability to even begin giving more privileges, unless you love absolute chaos.
 
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'77 East

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since you have absolutely little context to the overall situation are wrong on multiple facts.
So you want to go on record that headstaff lied to us all when we were told that you both were told not to spawn a shotgun, went ahead and did it (which was picked up by a character) then tried to retcon the whole thing and got chewed out as a result?

since we had to as BQ for most script spawns
Except you were told not to spawn the shotgun and went ahead to do it anyway; then tried to cover the whole thing up when you got caught out, which went on to whittle down our remaining tools.

I know it got bad, because when Extirpate happened we couldn't even use the material tool. Baker and TinPan had to build most of the place themselves.

The incidents people knew about were literally just the tip of the iceberg.
All the more reason why people shouldn't dismiss their fuckups as "u mad? :))))))", especially when they get back on the staff team.

blaming their non-friends is way easier.
Me and rabid have both mentioned a plethora of other people's stupid gimmicks, if anyone wants to delve that far back, go for it.

Whole thread's about the topic of permissions, potential abuse & rank increases anyway.

And frankly I was partiary deleting the event team to increase staff permissions. The only reason admins could not spawn much shit was cause the event team was a risk so they limited admin powers.
That's a huge oxymoron, did you forget people were being given admin/SA ranks to bypass how crippled the event rank had become?

By the time we started Homicide Olympics, it had gotten so bad Dee was running around with the SA rank because event rank could do fuck all, and that was early into Helix. Even Slim had staff ranks when he threw that grenade, and the response was to... cripple a rank that wasn't used?

I feel bad living Rent free
You wish, I just remember the conversation well. Last time I heard headstaff fondly talking about someone, it was when snowl kept asking alex for his old rank back. That didn't go too well.

I think you’re just crying
I’m glad you got it all
Good to hear you consider abuse and hypocrisy a nothing-burger, real talk from an admin rank.
 
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Rabid

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All the more reason why people shouldn't dismiss their fuckups as "u mad? :))))))", especially when they get back on the staff team.
My point was more that what they did with the shotgun literally impacted nothing regarding fixing the stigma and getting permissions back.

Your efforts were sadly the minority in a sea of stuff that was literally pushing Alex to either nuke literally every good event-team event maker we had circa 2019 in order to give more permissions or to restrict things further in order to let them keep doing events.

By the time we started Homicide Olympics, it had gotten so bad Dee was running around with the SA rank because event rank could do fuck all, and that was early into Helix. Even Slim had staff ranks when he threw that grenade, and the response was to... cripple a rank that wasn't used?
I'll try and make that clearer too;

The D47 era stuff got the event rank restricted (spawning weapons they shouldn't, no oversight, early abuse, etc).
The early C8 era made event people unable to get temp staff ranks (which I don't neccesarily agree with even now but I also understand why).
The I17 stuff and further stuff that was found out from before the map swap got the event rank further neutered.

The Spas-12 spawning incident didn't tip the scales at all.
 

Mic15000

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So you want to go on record that headstaff lied to us all when we were told that you both were told not to spawn a shotgun, went ahead and did it (which was picked up by a character) then tried to retcon the whole thing and got chewed out as a result?


Except you were told not to spawn the shotgun and went ahead to do it anyway; then tried to cover the whole thing up when you got caught out, which went on to whittle down our remaining tools.

I know it got bad, because when Extirpate happened we couldn't even use the material tool. Baker and TinPan had to build most of the place themselves.


All the more reason why people shouldn't dismiss their fuckups as "u mad? :))))))", especially when they get back on the staff team.


Me and rabid have both mentioned a plethora of other people's stupid gimmicks, if anyone wants to delve that far back, go for it.

Whole thread's about the topic of permissions, potential abuse & rank increases anyway.


That's a huge oxymoron, did you forget people were being given admin/SA ranks to bypass how crippled the event rank had become?

By the time we started Homicide Olympics, it had gotten so bad Dee was running around with the SA rank because event rank could do fuck all, and that was early into Helix. Even Slim had staff ranks when he threw that grenade, and the response was to... cripple a rank that wasn't used?


You wish, I just remember the conversation well. Last time I heard headstaff fondly talking about someone, it was when snowl kept asking alex for his old rank back. That didn't go too well.



Good to hear you consider abuse and hypocrisy a nothing-burger, real talk from an admin rank.
cope-dont-care.gif
 

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i think i .. deny and lock

dont know how yall have the energy to argue this much over gmod entities and lua or whatever

im comfortable with how it is now
 
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