Now that you have experienced WW3RP for yourself or at least talked with people who have, has your opinion changed on your involvement with the community and the servers you chose to play on?
The event, along with all those who participated in it from the players, to the staff, to the people who put together the event have given me a lot of hope for the future of the server.I believe HELIX works so much better for WW3RP than it feels in HL2RP. The weapons, the crafting (which I have seen little of so far) and the models are superb.
The behavior of those with the privilege of being accepted into the Red Army whitelist have given me a lot of hope, and I believe that the whitelist for Soviets will foster a high-quality experience for everybody in it, I only hope to meet the expectations of those under my command as a lieutenant. It actually drives me to want to put more back in because I get to work alongside people who have serious understanding of historical events of this era, and it's not simply people put into certain positions because they can lead, but also, because they understand. Shout out to
@char @GenericPlayer @Dallas as they're all great writers, roleplayers, and students of this eras history. This is not to neglect a lot of other players within the faction, such as
@Akula and others who have looked at this era of history as a hobby and have done plenty to benefit the server in prior iterations as well.
I am absolutely stoked to be a part of this high-caliber base of thoughtful and well-educated players who, without a doubt, will ensure the success of this faction. The event has certainly set a tone between the officers, with one officer who clearly is concerned for the decency of the revolution, another officer (myself) who is concerned for the accurate condemnation of true counter-revolutionaries, unconcerned for the decency of the revolution and driven more towards the proper classification of class enemies and party traitors, while the Captain will have to mediate between the need of the Party to secure it's objectives in a manner that does not completely alienate the German population, and to cooperate as best he can with the Stasi.
I love the fact that certain players are roleplaying people forced into the position, while others are careerists, and others as Party fanatics. Others want peace and quiet, others want glory, and others just want a decent meal. Everybody honestly feels like they have their own interests in being in the Red Guard within Stasiland, and everybody has their own purpose in life, despite the fact that there is a specific party line that all should follow.
Have your expectations changed?
My expectations are much the same, as I feel like most people had a vision of a serious roleplay server in a serious and tragic setting. While the S2K will be a component of it, and obviously more common than HL2RP, the roleplay I feel will be a lot more focused on matters occurring within the region. Events within the server and articles published and read will have more of an impact on in-character discussions, rather than being forced to stay in a city where no fun is allowed. The sense of freedom at your own discretion is something I look forward to, and I believe that there will be more opportunity for dangerous interactions being had between people who do not agree with the regime, yet aren't going to be instantly liquidated for their resistance to it, so long as it's non-violent and within reason. For example, instead of the young Bolshevik who is arrested for spreading pro-Communist pamphlets, it will be a pro-democracy activist being arrested for spreading pro-democratic pamphlets, only to be released at a later point in time. I expect a lot from the server, but I think it should be understood that as much as one expects out of the server; they must themselves put in an equal amount towards that experience. While staff is responsible for the general management, you should be expected to contribute just as much in the way of helping foster the atmosphere and living as one would do under such a regime.
Has it made you even more hype?
Absolutely. It's made me more active on the forums, contributing ideas to management, and doing what I can in terms of putting together guides for new players in order to help them get oriented within the server lore and setting. I find myself getting anxious, and distracted from my papers that are due relatively soon. For a roleplay server, I don't think this has ever been done before, and I worry for my academic future because of it. This is hands down one of the best concepts I've read, and the fact it came together because of a bunch of S2K memers in the so:b:iets winning all the events makes me all the more grateful for them.
Do you feel disappointed?
My only disappointment is the fact the server isn't up yet, but I can wait, considering I have papers to right and tapes to return.
How has this changed your original perception of it all?
At first, I was a bit worried about who might lead the factions, but at this point, I am very comfortable with all the decisions, whether it be
@Danny running NATO,
@char running Soviets, or
@Shrike running the Stasi with
@Roosebud directing the server.
It truly seems as if we've got an event staff that is more than capable of running them, and I have very little concern besides the minor details that have to do with rules, as opposed to the actual environment, atmosphere, management, and server script. I believe this is probably the most ambitious project on Garrysmod, and I can't wait to see it up and running.
In regards to HL2RP, I simply lost interest in the server. I found that rebelRP lived and died with
@harry and his efforts to sustain it. Despite the claims that harry's factions were a circlejerk, he took me in despite hardly knowing him outside of WW3RP, and he provided genuinely quality events, experience and circumstances that effected all of HL2RP. He repeatedly put the effort in to benefit the server, starting all over again with every server reset, whether it be from LP to Neb, from CW to Helix, and there was never really a magnetic group that could capture the same interest as his did.
At this point, City RP is the best part of HL2RP, and even that can be boring, especially when your old friends,
@Killstar @Dan @Josh @Jaf and plenty of others have moved on. I wish the best for HL2RP, but if I were to suggest how to make it better, I would have to say that HL2RP has been at it's best with CW and BMDs. In an effort to remove the grind from HL2RP, you have only made it ten times more of a grind with this system of tedious scrapping, rather than allowing people to roleplay in the city until they're wealthy enough to afford buying a gas mask, filter and pistol to get out of it. I had the good fortune of being in the Railway, and even that was awful but not at all compared to what a regular non-premium player has to do to get ahead. I would rather gouge my eyes out, particularly considering my timezone is -8 GMT.
I wish the best to HL2RP, and it can be enjoyable for those who have the time to play a whitelist in CAB, UM, or other faction, but as someone who doesn't have the time to hold a whitelist, nor the patience to gather hundreds of scrap metal and plastic to get someone to make me a gun and armor for rebel RP, I play Tarkov, or Kingdom Come Deliverance. I initially said that I would play both HL2RP and WW3RP, but the less and less time I have due to class, the more I have to pick one or the other.