Serious HL2RP∞ Screenshot Thread

Tyrone

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The PTSD you just gave me

It simply was god's plan

industrial 17, middle entrace to D4. jihadi cremator john fat fingers his razer mouse, takes out tag pt (fire all over the place, even the damn train overpass over the road caught fire)

Disaster
 
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Rabid

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It simply was god's plan

industrial 17, middle entrace to D4. jihadi cremator john fat fingers his razer mouse, takes out tag pt (fire all over the place, even the damn train overpass over the road caught fire)

Disaster

POV: 8 BSL's have just gone off under the train tracks and you can see in observer about 20 bluesuits streaming out of D4 to try and hoover up the dropped gear
 
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Ond

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If you play cremator please press mouse 1 and 2 at the same time while surrounded by cops please do it
Se-vende-la-casa-de-Quentin-Tarantino-en-Pulp-Fiction.jpg


Did you notice a sign when logging into the server that says "Dead Cop Storage?"
 

Kafe

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It simply was god's plan

industrial 17, middle entrace to D4. jihadi cremator john fat fingers his razer mouse, takes out tag pt (fire all over the place, even the damn train overpass over the road caught fire)

Disaster
Kind enough to at least auto destroy weapon scripts so staff never worried about looters lmao
 
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Tyrone

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It was purely beta nostalgia that the cremator used gasoline and not combine energy magic
Shoutout to the hl2 beta weapon pack, one of my favorites 😃😃
 

Cindy

*sigh* ud know this if u read the silmarillion...
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I was looking at our current map a while back while pouring over the workshop for a different project of mine. It's incredibly atmospheric, but...

VB3r7vD.png

2r0pKV0.jpeg

8tkTHUB.jpeg


qYJrnxO.jpeg


by "extended vegetation" did they mean lengthwise or something LOL

so much effort on this map in virtually every other place that the grass quality stuck out to me like a sore thumb
 

Rabid

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I was looking at our current map a while back while pouring over the workshop for a different project of mine. It's incredibly atmospheric, but...

VB3r7vD.png

2r0pKV0.jpeg

8tkTHUB.jpeg


qYJrnxO.jpeg


by "extended vegetation" did they mean lengthwise or something LOL

so much effort on this map in virtually every other place that the grass quality stuck out to me like a sore thumb

When CNS, Afric and I were propping an overgrown slums on that one NY map for an event a few years ago we did the same thing - used hedges and poked them through the ground so it looked overgrown.

Only it looks way worse done like this lmao
 
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When CNS, Afric and I were propping an overgrown slums on that one NY map for an event a few years ago we did the same thing - used hedges and poked them through the ground so it looked overgrown.

Only it looks way worse done like this lmao

that shit was genuinely one of the best propbuilds i've ever played through

genuine last of us energy that no base gmod map could portray (which reminds me i need to watch it)
 
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Rabid

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that shit was genuinely one of the best propbuilds i've ever played through

genuine last of us energy that no base gmod map could portray (which reminds me i need to watch it)

The funniest thing was it was so simple to do.

We spawned those absolutely massive rotatable entities that used the central circle thing to turn them and just jammed those under the pavements, then made sure they stuck up just enough to look natural. We used others to block off certain avenues.

That did like 90% of the work in making it look good lmao

Other than that we spawned some animated prop zombies locked inside some stores, hung a cop from a light and added a few more minor decorations.
 
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