Kafe
Level Design nomad
- Joined
- Apr 26, 2016
- Messages
- 7,876
- Nebulae
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Map does have antlion sandtraps working.just a bunch of civs armed with m3s and ak rifles fending off bugs whilst fixing the pipe line.
So not a million miles off
Map does have antlion sandtraps working.just a bunch of civs armed with m3s and ak rifles fending off bugs whilst fixing the pipe line.
Added more stuff to this design.
Now when you alert the units, one of them will run to activate an alarm somewhere in the combat space, which you can prevent them from doing.
planning to do so, although not on the same station. Looking instead to have a command room where you can disable it there.should make it so you can hit the alarm and deactivate it
Yo I know this might not be a suitable question but do you know how the actual fuck you get audio mods to work?planning to do so, although not on the same station. Looking instead to have a command room where you can disable it there.
like, import custom audio?Yo I know this might not be a suitable question but do you know how the actual fuck you get audio mods to work?
I've been trying my hardest to make some but i can't figure out how
Yeah, specifically to replace audio files such as DO YOU SUCK DICKSlike, import custom audio?
I see you are a fan of crack life.Yeah, specifically to replace audio files such as DO YOU SUCK DICKS
Campaign mooodeeeeeeeeI see you are a fan of crack life.
Quick question first, original mod or campaign mode?
Perhaps I could suggest some skeletons? It would really bring up the property value.Brought a new house, might be haunted.
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Spooky bois are ragdolls, pretty expensive for gmod.Perhaps I could suggest some skeletons? It would really bring up the property value.