Andrew
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- Mar 26, 2017
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would be nice to have them only break if it's a failed minigame check or being torn from the seat, by a local or by player
as of right now if you cancel the minigame it eats your lockpick, this bleeds over into being ripped out the seat (which makes sense since you're fiddling with something)
rn it's annoying to cancel something and break it, there should be somewhere around a 3-5 second cooldown (that you can override to break them) to stop the game and save it
as of right now if you cancel the minigame it eats your lockpick, this bleeds over into being ripped out the seat (which makes sense since you're fiddling with something)
rn it's annoying to cancel something and break it, there should be somewhere around a 3-5 second cooldown (that you can override to break them) to stop the game and save it
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