Suggestions and ideas for S2K changes have always been around, and as long as HL2 is active, will continue to show up
We've lowered TTK, we've raised TTK, and there has always been voices from both sides that it needs pushing in the other direction
We're dealing with an outdated engine, with a gun base that leaves a lot to be desired and community who don't all wish for the same thing
'Fixing' S2K isn't something that will happen, but I have felt like we're in a spot which is acceptable and good enough for the server to function on, which isn't something I would've been able to say previously in the year
As for bullet damages, they were introduced to set damage as a controlled variable, guns can be balanced through recoil, RPM, etc - pistols shouldn't be competing with SMGs up close, but their damage is still enough to catch off people - not every gun needs to be strong enough to compete with in every situation