i mean as far as im aware you can't "make" money purely through RP or player interaction, since that's just transferring money from one player to another if they pay you
Which, I mean is a more ideal thing than money going into the void at the 24/7 y'know? But let me bring you to my next idear down below.
the only way i know to actually inject more money into the economy is to do mechanical jobs a-la chop shop or delivery driving, since NPCs generate money out of the ether
You're not wrong, which is why I mentioned there might be a self-inflicted issue. Most people (understandably) want to hang out and socialize, have more dialogue driven stuff, and do silly goober stuff than run these jobs, especially delivery and garbage.
Another solution I was thinking of making, and IDK if I mentioned it to Alex before, but I'd like for some of these businesses, like restaurants and mechanic shops, to give you receipts or paystubs you can bring to the vault to exchange, or that it adds extra money to your welfare check. This money is automatically added to the welfare check, or you get some sort of pay stub whenever you make a sale / finish a repair. If we implement some sort of check in system for player-run jobs, could also think about granting that on a timer?
Nothing wild, but at least brings what you get up to par with some of the T0 crime and the starter job so there's an additional incentive to work the current player run businesses.
in terms of gross profits I've been doing chop shops nearly every day and i still only have $6,000
which is nowhere near enough to buy any of the worthwhile cars which afaik go for like $30,000~
chop shops earn you about $600-$1,000 with about $800 being the average
it takes about 38 consecutive chops to earn enough money to buy a decent car
i'm at like 20k ish and i only occasionally chop :(
i think a lot of players are starving for cash atm, and I'm one of the few that consistently works to make money
speak for yourself, i just yoinked 4k off someone earlier :^)
but tbh this also partially self-inflicted to some degree, at least those who are doing crime, y'know? Get slapped with fines, go into debt, keep doing crime, get into more debt, cycle repeats itself. Negan is the poster child for debt.
Ultimately I want to see tweaks to things that would benefit civilian, less crime focused stuff the most rn, y'know? I think civilian RP is the bedrock of any RP server and we should be aggressive in applying changes or implementing new features to further promote and encourage that.