Appetite Ruining Kebab
Molecule
- Joined
- May 18, 2016
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- Nebulae
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sorry for how this turned out
this was meant to be a 'hard' one where NG threw everything they had in the pot, but i failed to make that clear ahead of time and i wish that i somehow did
it seemed reasonable to me that two tanks was ok when facing against a t34, a buggy, an AT4 and later a guy who i authed to nade one of the tanks through the hatch even though we had no such precedent for those before. that seemed to hold up considering both of them died in the end
the mortars came out in response to some rebels being allowed to run up to inaccessible rooftops/with ladders that werent in place before, i didnt see this ahead of time (and shouldve had it moderated) and those spots themselves proved way too useful (as far as i am aware we've had a precedent that if you cant get somewhere without admin assistance, youre not allowed to use it in s2k), so after @Ron 's mortar values proved ineffective and got ignored numerous times i shot some with higher dmg values and went overboard
the numbers disparity (as there always is, and regular NG kit can only make up for it so much) made it seem justifiable to add a second wave, but i should not have authed a third
this was meant to be a 'hard' one where NG threw everything they had in the pot, but i failed to make that clear ahead of time and i wish that i somehow did
it seemed reasonable to me that two tanks was ok when facing against a t34, a buggy, an AT4 and later a guy who i authed to nade one of the tanks through the hatch even though we had no such precedent for those before. that seemed to hold up considering both of them died in the end
the mortars came out in response to some rebels being allowed to run up to inaccessible rooftops/with ladders that werent in place before, i didnt see this ahead of time (and shouldve had it moderated) and those spots themselves proved way too useful (as far as i am aware we've had a precedent that if you cant get somewhere without admin assistance, youre not allowed to use it in s2k), so after @Ron 's mortar values proved ineffective and got ignored numerous times i shot some with higher dmg values and went overboard
the numbers disparity (as there always is, and regular NG kit can only make up for it so much) made it seem justifiable to add a second wave, but i should not have authed a third
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