cns - he/him/his
The Winner
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- Apr 26, 2016
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just add some more interiors and shitwondering what I can remove from the map without creating a lynchmob
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just add some more interiors and shitwondering what I can remove from the map without creating a lynchmob
just add some more interiors and shit
Oh shit what's up MIA shitty commissar? <3Agreed, I feel like with a focus on Civilian life there will be a need for more housing and such, maybe a few refugee/homeless camps so people can have a center to RP and have their character live RPly. As well as a few broken down warehouses (depending on the map) where people can hide out, make deals, and have meetings between the insurgencies.
just add some more interiors and shit
Didn’t they up the limit of brushes awhile agothat's the problem
the map is pushed up against source limits to the point where I question I can add anything without having to scuttle half of it
Didn’t they up the limit of brushes awhile ago
it you gotta take shit out might be some of the shit in the woods like the military camp or the gas stationbrushlimit doesn't apply to shit like leafs and func_detail touching regular entities
even with more brushes FPS will tank if it's not carefully done
it you gotta take shit out might be some of the shit in the woods like the military camp or the gas station
u think?
sarcasmto put it one way:
it all adds up, even if I tore everything that exists up I replicate the problem by being forced to replace it with the same amount of shit
- opening up a room means I need a floor, ceiling, doorways and other small details plus clutter so it doesn't look like a cube
- I have a dozen buildings to do all with several rooms
- I have a dozen areas to mish-mash together with several buildings
don't ask me
Worse case you can just make them empty and get props out in in gameto put it one way:
it all adds up, even if I tore everything that exists up I replicate the problem by being forced to replace it with the same amount of shit
- opening up a room means I need a floor, ceiling, doorways and other small details plus clutter so it doesn't look like a cube
- I have a dozen buildings to do all with several rooms
- I have a dozen areas to mish-mash together with several buildings
don't ask me
i mean stuff like apartment buildings, stores and small outposts aren't really gonna need to be more than an empty box because people will want to prop them up and personalise them anywayWorse case you can just make them empty and get props out in in game
Worse case you can just make them empty and get props out in in game