Deleted member 377
Nucleus
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From a realistic perspective, why do they reduce the 'damage' so to say, of a weapon? (i.e velocity and stuff)
just a question
just a question
wtf how dare u :!!!!!!!!!!I was gonna make a "Reaching the post quota" joke but...
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Velocity won't change regardless. The impact is just as powerful as a unsilenced gun. It's more advantageous to use a silenced weapon rather than unsilenced in real life because no gun sound, more accurate and less recoil. (Of course, disadvantages include weight and cost)
The less damage/less range has always been there in every shooting game to balance the silenced weapons. Otherwise, everyone will start using silenced weapon
Velocity does change as it extends the length of the barrel and gives the round more time to accelerate from the round firing off
The weight aspect of a suppressor could often be balanced as an upside, reducing recoil. Most firearms have weights built in for this purpose.Games generally give it lower damage to balance it out.
The only real disadvantage to suppressors/silencers is the weight and heat they generate.
Nah, the extrension on the barrel will just make it more accurate. Even if there was for some reason an increase in velocity, it'd be so tiny that the statistic is basically negligible.
Believe it or not, the suppressor doesn't do much. It reduces muzzle flash, makes it a bit quieter and slightly increases the accuracy. That's about it, really.
except silenced guns irl are still loud as fuck, there's no such thing as 'no gun sound' like videogames showcase them.Velocity won't change regardless. The impact is just as powerful as a unsilenced gun. It's more advantageous to use a silenced weapon rather than unsilenced in real life because no gun sound, more accurate and less recoil. (Of course, disadvantages include weight and cost)
The less damage/less range has always been there in every shooting game to balance the silenced weapons. Otherwise, everyone will start using silenced weapon
[/QUOTE]except silenced guns irl are still loud as fuck, there's no such thing as 'no gun sound' like videogames showcase them.
so ofc it wont be like this:
you'd still hear a silenced weapon like in this video: