I'd imagine some in-house software.I wonder what engine it's going to run on
I'd rather that compared to fallout 4 dialogueHopefully when you talk to someone it won't give you a literal paragraph to read
I've heard rumors of Unreal 4 being used.I wonder what engine it's going to run on
Between a mess to just get working, constant crashes removing progress, and other instability, the game and its engine was and is a fucking mess.what did you just say bro
we play on gmod servers, I thought we did not care about game stability?Between a mess to just get working, constant crashes removing progress, and other instability, the game and its engine was and is a fucking mess.
That's my first and only experience with the game, and you can praise it all you want for how good it actually is, but if it doesn't run in an entirely stable state, it's not a well-made game.
I'm saying I hope this sequel not only fulfills the promises the original(s) made, but is also actually playable.
...we play on gmod servers, I thought we did not care about game stability?
objectively falsebut if it doesn't run in an entirely stable state, it's not a well-made game.
That'd be pretty cool, but I doubt it. Guess we'll have to seeI've heard rumors of Unreal 4 being used.
The X-ray engine gave the game a certain feel that Unreal can't do.That'd be pretty cool, but I doubt it. Guess we'll have to see
https://www.polygon.com/platform/amp/2018/5/15/17358508/stalker-2-announced-gsc-game-worldThat'd be pretty cool, but I doubt it. Guess we'll have to see
most outlets are saying similar or the sameGalyonkin seems to be indicating that GSC has licensed Epic’s Unreal Engine 4 to create its next game.
https://www.polygon.com/platform/amp/2018/5/15/17358508/stalker-2-announced-gsc-game-world
most outlets are saying similar or the same
rip xray