bigdaddyman413
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- Jun 7, 2020
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aint ya not on the event team bruh?>
I got opps they tryna keep a young mfer down Ong they is !!! 💯
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aint ya not on the event team bruh?>
I've got a wee bit of feedback for this map at least.
WTF are we doing? I'm sat here as a CP playing with my worm and RPing with other units and not much else. I'll probably end up getting bored in a few days and stop playing until a map change or something.
So far the loop for me has been this:
Get on the server, RP with the units that are on, go on a patrol and get into a fight (doesn't happen about 60% of the time), either win that fight or pull back, MedRP/RecoveryRP if I need to and then go back to RPing with the units, repeat.
At Azov there was an objective. At first it was to uphold stability in the prison and just act like Prison Guards. Once that was out the window with the breakout we all sort of knew the next big thing was the Lighthouse.
Here? There's a facility near our Garrison that has so far turned its lights on and back off again. There's no objective. We've no clue what the fuck we're here for.
We do. I've taken part in quite a few scenarios that occurred within our base and outside of it. I'm just saying we have no clue what we're here to do.Not to sound like a dickhead or anything, but you can make your own RP and such. Like me for instance... im whilst all things considered this is a nod to an IRL event, I'm doing it because it's funny and something fun for the Rebels to engage in.
Let your creative juices flow and do something your character would. Pick their niche. Some cops are medRPers. Some are Engineers and Some are just fucking mental like me.
We do. I've taken part in quite a few scenarios that occurred within our base and outside of it. I'm just saying we have no clue what we're here to do.
Not done much reinstating really. We can't even go very far and it took multiple terrible ambushes and combat scenarios in the single apartment block to even stick a forcefield down.Oh, you make a good point, but from asking around i deduced we're here to reinstate combine infrastructure and stamp out rebel intefereance.
how to get permanent pet flagsYo while we all here
I high-key LOWKEY think I MIGHT need that staff role, who wit me???
(I am asick of asking for pet flags everytime I want to prop an event I do wit my boys)
Never pay for a free product
this map does have something yes as will every map we go toi will echo that it doesnt feel like theres that much of a central objective or event running through this map - whether on the rebel or cp side, like there was the spire and outposts on the last map. maybe its just less obvious this time around. i am still having fun tho and all the event staff are killing it
Plus if we just create objectives that were thought about in a week, chances are that the plot feels rushed/incomplete, or if people do it faster than expected (lighthouse vortigaunts) we need to have alternative solutions ready.not every map needs immediately spoonfed objectives, people are pretty good at creating conflicts on their own while staff take their time to get inspired to make new shit
we arent as slow-moving as we were back then in the cities. having a lack of spoonfed objective for a bit is completely fine while people learn to accommodate for themselves as well
From a vortigaunt's PoV from that time, it honestly seemed the opposite. We were still trying to think of ways to approach the Arc by the time it started doing its doomsday thing. At that point, every vort was kinda like "Oh fuck we really need to teleport now" and did just that. It was a hail mary maneuver more than anything else.people do it faster than expected (lighthouse vortigaunts)
Clarify the above to only apply when changing sides (as in, doesn't apply when going CP -> OTA or swapping between rebel characters etc.). I am fairly certain that this is how the rule is enforced right now anyway■ Switching characters enforces a cooldown of 10 minutes before you may enter any combat situation or patrol.
Change the "medical NLR" to 10 minutes. Given you have to factor in the retreat itself, it's currently more "worth" to just rush in to your death if you're low health and wait out the standard NLR (provided you can spare the gun being dropped)Healing mid-combat must be roleplayed properly and will be limited to one item per firefight. This restriction does not apply if you successfully retreat to a safe zone outside of the conflict (like for instance retreating inside a base). You are not allowed to return to combat until 15 minutes have passed since you retreated for treatment.
yeah true. it was always easier to work with and more freeform always has beenI don't think saying that event team mainly caters to rebels is controversial in any way because it's true
maybe not but I would like to keep playing on the server which is funded out of pocketheadstaff are not going to blow you for promoting this
true if anyone wants a blowjob contact my fucking whore of an ex wife sarah why did you fucking do this to me i loved you so fucking muchheadstaff are not going to blow you for promoting this