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No, I can't, simply because that and Clockwork's color modification on top would make the map like pitch black for people.
make it a lil brighter?
No, I can't, simply because that and Clockwork's color modification on top would make the map like pitch black for people.
It'll look similar with Clockwork's filter on top I'm sure.make it a lil brighter?
I really hope this map gets finished. It looks really good for an industrial HL2RP map.
Well, here are a few of my suggestions.
- Include a lot of nooks and crannies (not secret based). Places where you can hide and escape into.
Yeah, I meant simple shit. Like if you were getting chased down an alley you could crawl into a small vent which leads pretty much no where but can still be used to try and hide.They work if it's something akin to moving back a cabinet and there's a small hole big enough to fit one crouching person.
Of course, you want to steer clear of having a bunker complex hidden behind a vending machine and the like.
I mean if you really wanted to you could use it for hl2rp stillit's for alexpill's map, unfortunately for hl2rp