Serious Nebulous Fallout thread

Gabby

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This isn’t a new fallout and it’s not meant to be its meant to be something different
its a spin-off you retards, they're trying their hand at something they're unfamiliar with
I've already heard this being told by many tongues in many different ways, and it is not good enough. And clearly you refuses to see the problem with this game for what it is...
No matter if I nailed it into your head like a gift from Caesar.
 

Gabby

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Every fallout game started out buggy so what?
I'm done
rloldsnake.jpg
 

Rabid

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He's not wrong though

Literally every Fallout game starts off buggy. I literally had to install some (great) fan patches to make sure my Steam copy of Fallout 1 functioned right.
 

Ond

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haha yes i guess fallout new vegas is a shitty game because you have to download the 4gb fix along with a bunch of anti-crash fixes just to make it play without crashing every 15 minutes
 
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Powley

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I like story and lore and the game is trash for all that even going so far to confuse themselves on their own lore just to make it. Another cash cow being beaten to death by a company who puts on a nice guy facade just to reel in the bucks.

Don’t worry though, Todd is god.

Don’t really want to play the game, don’t want to give it the attention. I’d pick a good story and setting any day over a crap attempt at making a MMO, which mind you last time Bethesda attempted this failed miserably.

There’s actually a lot of story if you go looking for it.

If you haven’t played the game, at least be open to opinions unlike pale rider

@Nexus did you buy it or something
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haha yes i guess fallout new vegas is a shitty game because you have to download the 4gb fix along with a bunch of anti-crash fixes just to make it play without crashing every 15 minutes

based
 

Gabby

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There’s actually a lot of story if you go looking for it.
Listening to audio tapes of people I don't care about or will ever meet doesn't make for a good story. At least in MGS5 I actually know and already care for the characters talking on the tapes.
 

Powley

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Listening to audio tapes of people I don't care about or will ever meet doesn't make for a good story. At least in MGS5 I actually know and already care for the characters talking on the tapes.

Isn’t the whole point of fallout to learn about the world around you and explore lol
 

cns - he/him/his

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Listening to audio tapes of people I don't care about or will ever meet doesn't make for a good story. At least in MGS5 I actually know and already care for the characters talking on the tapes.
So you don’t want to play a fallout game? A lot of interesting stories from NV and 3 came from holotapes, terminals and shit
 
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Ond

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99% of what makes fallout interesting in the first place is the world building done by people who're long gone when you finally arrive

do you not enjoy reading what people wrote on the terminals you find around the world along with other stuff?
 

Rabid

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I kinda understand the complaint - like as much as I like the worldbuilding of terminals and other stuff, a huge part of the experience is traditionally the NPC's. You never usually know if they're alive or dead or something else happened to them. A big part of making the world feel genuinely alive are the characters in it.

For 76 you know they're either a robot or they're dead from the moment you get the quest. The entire region feels so alive in a lot of ways but also so horribly dead in others.
 

Powley

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I’m
He's not wrong though

Literally every Fallout game starts off buggy. I literally had to install some (great) fan patches to make sure my Steam copy of Fallout 1 functioned right.

When I first got F3 I had to change some files to get further then the Super Duper Mart without crashing

When I got NV when it launched I physically couldn’t play it because it was so buggy

First game I didn’t experience bugs in was F4

F76 has had one or two bugs for me but nothing nearly as bad as 3 and NV
 
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Gabby

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Isn’t the whole point of fallout to learn about the world around you and explore lol
So you don’t want to play a fallout game? A lot of interesting stories from NV and 3 came from holotapes, terminals and shit
It's fun to find old holotapes and terminals from the old world or from people of the wasteland, it gives us an idea of a broader world outside of the main story... And that's the problem with 76, THE MAIN STORY; Which doesn't exist outside of pointless quests or missions for long dead factions.
 

Powley

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I kinda understand the complaint - like as much as I like the worldbuilding of terminals and other stuff, a huge part of the experience is traditionally the NPC's. You never usually know if they're alive or dead or something else happened to them. A big part of making the world feel genuinely alive are the characters in it.

For 76 you know they're either a robot or they're dead from the moment you get the quest. The entire region feels so alive in a lot of ways but also so horribly dead in others.

You kind of get over it to be honest, even if you’re playing solo you can find out about every area either by holotspes or the surrounding buildings they tell the story.

Do I wish there was NPC’s? Sure, but I understand why there’s not. What if someone kills the main NPC for your quest? You can’t continue that quest until next time you log in, or they can be farmed for loot and experience.

Just not feasible unless they make most the NPC’s god mode, and that wouldn’t be fun
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It's fun to find old holotapes and terminals from the old world or from people of the wasteland, it gives us an idea of a broader world outside of the main story... And that's the problem with 76, THE MAIN STORY; Which doesn't exist outside of pointless quests or missions for long dead factions.
>playing for purely the main story

Mate you don’t know fun until you impersonate a Congressman to get into a bunker

Only then to take part in military training to question 3 children and find out which is the communist

Is it jimmy? Xing-Kai? Thomas? Who knows
 
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cns - he/him/his

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It's fun to find old holotapes and terminals from the old world or from people of the wasteland, it gives us an idea of a broader world outside of the main story... And that's the problem with 76, THE MAIN STORY; Which doesn't exist outside of pointless quests or missions for long dead factions.
So? 76 was never sold as anything like this. It was sold as multiplayer fallout
 

Gabby

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Mate you don’t know fun until you impersonate a Congressman to get into a bunker

Only then to take part in military training to question 3 children and find out which is the communist

Is it jimmy? Xing-Kai? Thomas? Who knows
 

Ond

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Imagine complaining about something not being in the game which was told upfront before the game even went into B.E.T.A

It's not lacking if its intentionally left out as a design decision. F76 has actually been the best experience I've had in playability when out of the box, as I've only had to tinker with 2 things which were easy fixes and didn't require any additional downloads. That is a god send in contrast to all the bullshit and hoops you had to jump through to even get into the game in Fallout 3/NV

and there really wasn't a dull moment the times I played the B.E.T.A to top that

Obviously I'm not ecstatic about the game, I do think that some things could be improved and that certain issues still being in the game is ridiculous. However, Fallout 76 wouldn't be the first game to have day 1 patches among with a long line of patches to fix these issues, and it certainly isn't bad at being what it is, a spin-off.

It's a game meant to bridge the gap between other Bethesda projects so we don't end up with a really long period of nothing.

It's a side project.

I do still think the price tag is completely inexcusable though and should be reduced to 30£