Future of the videogame industry

Postino

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Nice retort. They're disgusting and not needed. When I buy a game I want the full package and no cut pieces from it; and if I want more I'll purchase an expansion pack if the price to content ratio is good enough.
DLC's are bad and I agree! By cosmetic microtransactions I mean like the clothing from PUBG you can buy in the Steam marketplace - they just get a share of the purchase and that's it.
 

Samurai

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DLC's are bad and I agree! By cosmetic microtransactions I mean like the clothing from PUBG you can buy in the Steam marketplace - they just get a share of the purchase and that's it.

I understand where you're coming from and honestly I think it depends upon the game for those sort of 'cosmetic' things but I just took one look at the steam page for that game and found out that its not only early access but also going to introduce Korean MMO styled loot crates. I steered clear of this game because it had that Twitch bait smell to it, including it being early access. But not only that it has microtransactions; while being an unfinished game. That's just disgusting.
 
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Saggy

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why are you so negative

In my opinion microtransactions are OK as long as it's cosmetic stuff, or it's stuff that you can also receive in-game. Afterall, their point is to profit - sure, they should sell a complete game but people keep paying for that stuff. Also, it's far better than cut-out content.
Microtransactions can be okay, but the very rarely are.
 

Postino

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I understand where you're coming from and honestly I think it depends upon the game for those sort of 'cosmetic' things but I just took one look at the steam page for that game and found out that its not only early access but also going to introduce Korean MMO styled loot crates. I steered clear of this game because it had that Twitch bait smell to it, including it being early access. But not only that it has microtransactions; while being an unfinished game. That's just disgusting.
Yeah you're right on that one... They promised not to add microtransactions (like crates) while in Early Access and guess what.
 

Zeo Mause

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Unity is a pretty alright game engine, If you've actually ever tried making something of it, It isn't a bad engine as is explained in this informative video. However everyone has their own preference of game engine, mine is Unreal Engine 4.



I recommend before jumping the gun and calling out games on certain engines as being bad, It isn't because of the platform it's built on, rather the /idiots/ making them and whether they're capable of taking crticisms and working towards fixing the issues these so proclaimed /bad/ games have as opposed to just rolling over and giving up.


Yeah, I don't think Unity is a bad engine. It is just that everyone uses it and some games made are shit, that's all. You know what I did? I own a gaming company, it is currently not active due to work IRL, but still being worked on a little bit. What we did was we made our own engine... so we could use my coder's preferred language and so that we could easily understand it and modify it in the future if needed. It uses maps from Source SDK and it's functions. You know why we created our own engine? Because all the other engines don't give us shit. We wanted something we knew and something that is simple for us. Nowadays, people learn these game engine tutorials and don't try to find UNCOMMON engines that would look nicer. And you are right, people don't give Unity and sometimes Unreal Engine a true chance because most of the time they are indie games made in these engines, not AAA games. Now, we do have an upper hand since my coder buddy knows five coding languages, but besides the point. If you want to make a game and want to not get into a shit heap. Try to learn or find someone to make a game engine for you. Now trust me, it'll take a LONG time to make, but in the end, it'll go good. Seems kind of silly to create a game engine as an indie company, but people do it.
 

Deleted member 906

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Yeah, I don't think Unity is a bad engine. It is just that everyone uses it and some games made are shit, that's all. You know what I did? I own a gaming company, it is currently not active due to work IRL, but still being worked on a little bit. What we did was we made our own engine... so we could use my coder's preferred language and so that we could easily understand it and modify it in the future if needed. It uses maps from Source SDK and it's functions. You know why we created our own engine? Because all the other engines don't give us shit. We wanted something we knew and something that is simple for us. Nowadays, people learn these game engine tutorials and don't try to find UNCOMMON engines that would look nicer. And you are right, people don't give Unity and sometimes Unreal Engine a true chance because they think that some of the games are crap, because most of the time they are indie games. Now, we do have an upper hand since my coder buddy knows five coding languages, but besides the point. If you want to make a game and want to not get into a shit heap. Try to learn or find someone to make a game engine for you. Now trust me, it'll take a LONG time to make, but in the end, it'll go good. Seems kind of silly to create a game engine as an indie company, but people do it.

Just out of curiosity what is your Engine and Company called?
 

Zeo Mause

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Just out of curiosity what is your Engine and Company called?

Sure. Now don't laugh, Poor People Studios and our engine is called the Brown Box Engine. (The name was chosen by the group of us when we were watching a movie and we were talking about poor people and I said, "You know what would be funny? Poor People Studios." And they laughed and we stuck with it.") Dumbest name we made, but pretty good I guess.

www.poorpeoplestudios.com (sorry for the website being unfinished and all, we just got it finished a while ago)


@Wolfaye™ I'm pretty sure the engine is coded in Java. I can't remember that much. Last time I remember, we reached 100K polygons (which is a lot, but not fully needed) without crashing which is really good.
 
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