STUCK IN A CAKE
Molecule
- Joined
- Apr 30, 2016
- Messages
- 5,125
- Nebulae
- 14,632
Vortigaunt has no animation to hold and shoot pistols. This is a server critical bug and must be fixed immediatleyafter some detailed testing on server in t̸̡͙̼̔͆̐h̸̡̙̓̀̀͜e̵̺̫̐͆̓ b̵̡̠͛̔͝a̴̡͇̘͌͌͘c̸̞͇͑̈́͐͜k̵̡̞̟̈́̾̚r̴͙͇̼͑̽̕o̵̡̟̠̐̓ó̸̡͓͊͑͜m̵̠̦͍̓̈́̕s̴̠̔͜͠ i've come up with a list of issues
to start
general issues
boxed 5.45x39mm and 9x18mm can't be split out of their ammo boxes as loose rounds
boxed 5.45x39mm, 9x18mm and crossbow bolts don't give you an empty box to load them back into when loaded
9x39mm ammo boxes give you an empty .357 box in return when loaded
empty 7.62x54mmR ammo boxes use the wrong model (models/items/ammo/ammo_762.mdl instead of models/items/sniper_round_box.mdl)
boxed .357 ammo uses the wrong model (models/items/ammo/ammo_357.mdl)
crossbow particles, ar2 muzzleflashes and the RPG's additional explosion effect don't work (add particle content to the server)
30-06 rounds are obsolete and should be removed to avoid confusion as the garand uses 7.62x51mm now
crossbow bolts use the wrong model (shotgun shells instead of models/Items/CrossbowRounds.mdl)
actual weapon/script problems
m1911 doesn't let you load any .45 acp ammo from 0/0, swep seems to be otherwise fine
usp '.45' needs to be renamed to the usp match and rechambered to 9x19, and the usp-t needs to be .45 [both work atm but need to be swapped around, they were balanced with said ammotypes in mind]
usp 'match' needs to be renamed to the usp-9mm
snubnose model 10 is meant to shoot .45 acp, not .357 magnum (it's a .38 irl but it's been converted ingame]
makarov uses 9x19 when it should be 9x18
glock is using the old neb swep and script, the new one is a lot nicer so pls use that (:
uzi uses 9x19 when it should be .45 acp
mp5k isn't using the updated script with better pac positioning [keep the old icon positioning values tho my ones suck]
pp-91 vityaz uses the old pac model that doesn't have the suppressor attached [check the git for the updated values for all pac stuff]
vpo-136 doesn't let you load 7.62x39mm ammo from 0/0, swep seems to be fine (desc says it uses 30 round magazines when it's only 10 tho)
spas uses old script/pac positioning
ump uses old script/pac positioning
as val has 30 bullets in the mag instead of 20 and seems to be the old swep instead of the updated one, has the wrong worldmodel for the script and thirdperson too, just replace everything to do with it with the version that was sent over recently it's a lot better
do feel free to reply if you find any other problems
(joke)