Suggestion HL2 RP - Realism Stats Expanded (FT. Hypothermia)

Ond

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Yet another post without actually reading my suggesting.
because i don't care

hardcoded ""needs"" that debuff/punish you regardless of whatever meme "middle ground" you come up with has always been negative for the server since its inception - like rabid posted people literally stopped playing because of how annoying it is
 

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spooky skellys
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because i don't care

hardcoded ""needs"" that debuff/punish you regardless of whatever meme "middle ground" you come up with has always been negative for the server since its inception - like rabid posted people literally stopped playing because of how annoying it is
You just come off as very loud and somebody who is not in control of their emotions. It's not a compelling argument brother, I'm literally on your side advocating for something that can be tweaked for the benefit of the server.

Just make people have to eat every now and then. I think you are a very vocal minority in this. People are opening restaurants for people to engage in passive. Just eat once a day for fucks sakes, I'm not saying you need to hoard food or you will die or can't sprint.

I don't feel the need to continue to engage with you if you just flat out yell out what you think is wrong without even reading shit first. Use your head man.
 

Ond

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You just come off as very loud and somebody who is not in control of their emotions. It's not a compelling argument brother, I'm literally on your side advocating for something that can be tweaked for the benefit of the server.

Just make people have to eat every now and then. I think you are a very vocal minority in this. People are opening restaurants for people to engage in passive. Just eat once a day for fucks sakes, I'm not saying you need to hoard food or you will die or can't sprint.

I don't feel the need to continue to engage with you if you just flat out yell out what you think is wrong without even reading shit first. Use your head man.
i genuinely don't care how i come off if you haven't picked up on that already - stop replying all you want, i don't care

i think forcing needs on people, regardless of how mild or what it is, is counter-intuitive to the purpose of the server and i've hated it since it existed (2013 if not earlier) - i definitely do not think i'm a vocal minority in hating forced ooc needs

i much prefer to engage with the people who create aforementioned restaurants and other stuff from a point of pure desire to rp with them, not because an ooc meter is telling me i need to eat

forced rp and engagement like that isn't enjoyable or fun in the long run
 
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because i don't care

hardcoded ""needs"" that debuff/punish you regardless of whatever meme "middle ground" you come up with has always been negative for the server since its inception - like rabid posted people literally stopped playing because of how annoying it is

If there is no even LITTLE pressure on human needs, in terms of gameplay mechanics.

Then all your pressure remains on finding guns, and pvp.

i get that this is rebel rp, but isnt your char a human?
he is already inhuman that he needs literally 3-4 irl days just to get to 50% hunger

you'll get bored from gearing up with guns, eventually
going to shoot a bit, lag tf out,
eventually quit

and?

cool rp server experience that is all about pew pew and worry about getting more ways to take lives,

if humans lived like this, id imagine life was boring af





I have no doubt that you're likely that only one that thinks that critically of this.


again, without EXPERIMENTING AND TESTING IN GAMEPLAY, you cannot know,
u gotta feel it a bit in gameplay

in your assumption you immediately go to the extreme and think your character will be some early access steam game where u gotta find food every irl 5 minutes or u die
cuz u cant know, without trying it in game

assumptions are assumptions
 
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spooky skellys
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i genuinely don't care how i come off if you haven't picked up on that already - stop replying all you want, i don't care

i think forcing needs on people, regardless of how mild or what it is, is counter-intuitive to the purpose of the server and i've hated it since it existed (2013 if not earlier) - i definitely do not think i'm a vocal minority in hating forced ooc needs

i much prefer to engage with the people who create aforementioned restaurants and other stuff from a point of pure desire to rp with them, not because an ooc meter is telling me i need to eat

forced rp and engagement like that isn't enjoyable or fun in the long run
Just go on a deathmatch server if you don't want to have to eat?
 

Ond

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If there is no even LITTLE pressure on human needs, in terms of gameplay mechanics.

Then all your pressure remains on finding guns, and pvp.

i get that this is rebel rp, but isnt your char a human?
he is already inhuman that he needs literally 3-4 irl days just to get to 50% hunger

you'll get bored from gearing up with guns, eventually
going to shoot a bit, lag tf out,
eventually quit

and?

cool rp server experience that is all about pew pew





I have no doubt that you're likely that only one that thinks that critically of this.


again, without EXPERIMENTING AND TESTING IN GAMEPLAY, you cannot know,
u gotta feel it a bit in gameplay

in your assumption you immediately go to the extreme and think your character will be some early access steam game where u gotta find food every irl 5 minutes or u die
cuz u cant know, without trying it in game

assumptions are assumptions
i literally only have acquired a pistol that someone gave to me through rp, not by scripthunting, because i've been focused on portraying a character entirely realistically - this is since launch by the way

hunting scripts for an ooc meter is as much of an ooc activity as it can get for me

also we have literally gone to the extreme end of the spectrum multiple times in lemonpunch and seen the effects of it, which @Rabid gladly will testify to

this is not a good idea - even in the mild scale of it, because it messes with people who have no reliable source of the items needed
 

Rabid

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also we have literally gone to the extreme end of the spectrum multiple times in lemonpunch and seen the effects of it, which @Rabid gladly will testify to

Yeah, Evil isn't wrong. It is something I had to directly sort out with BQ because people genuinely stopped playing en-masse when they couldn't meet their needs, and/or running around for food and water constantly was hella disruptive.

In the City it worked fine on a mild level, as it created a loop, but thats in the city where you have all day access. In a setting like this it suddenly becomes much more of a headache for people.
 
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spooky skellys
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also we have literally gone to the extreme end of the spectrum multiple times in lemonpunch and seen the effects of it, which @Rabid gladly will testify to
My guy, nobody is suggesting anything goes to the extreme.

Yeah, Evil isn't wrong. It is something I had to directly sort out with BQ because people genuinely stopped playing en-masse when they couldn't meet their needs, and/or running around for food and water constantly was hella disruptive.

In the City it worked fine on a mild level, as it created a loop, but thats in the city where you have all day access. In a setting like this it suddenly becomes much more of a headache for people.
I hear that but the hunger could be upped by 50% and people still wouldn't have to eat more than once every 1 and a half days.
 

Ond

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My guy, nobody is suggesting anything goes to the extreme.
"Erhm did you even read rabids post?" *nerd emoji*

Having OOC needs works as long as there is a permanent faucet that facilitates the satisfaction of those needs - does the server have that for any side but cops? Arguably not even them? No. A restaurant hosted by a player ISN'T a permanent faucet, neither are supply drops put down by staff - staff and players can't keep giving out items consistently 24/7

The answer is no, before you say yes

If you are obsessed with making it frustrating go ahead, I won't stop you - I will say "I told you so" if people complain about it though
 

Rabid

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I hear that but the hunger could be upped by 50% and people still wouldn't have to eat more than once every 1 and a half days.

I don't think that's a bad thing? After all, hunger and water bars aside you've had people fishing, ranching, etc. The server is more about conflict and if anything, people have been much better about RPing it imo.

Again - in the city you had incentive to have a hunger/thirst script system that pushed you to use stores or grow crops, as rebels had isolated spaces to do it in.
 
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"Erhm did you even read rabids post?" *nerd emoji*

Having OOC needs works as long as there is a permanent faucet that facilitates the satisfaction of those needs - does the server have that for any side but cops? Arguably not even them? No. A restaurant hosted by a player ISN'T a permanent faucet, neither are supply drops put down by staff - staff and players can't keep giving out items consistently 24/7

The answer is no, before you say yes

If you are obsessed with making it frustrating go ahead, I won't stop you - I will say "I told you so" if people complain about it though
my man,
why does this make u go made so much?

food is legit available 24/7

if u gamed a bit around my environment, you'd see food is too common
especially that even if food is buffed, u have OVER 1 IRL DAY to get food.

i get that u dont like the extreme side,
nor do i

but why explode in so many posts
i getchya,
but i also get that you do not understand my point, nor u read my main post
 
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Ond

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my man,
why does this make u go made so much?

food is legit available 24/7

if u gamed a bit around my environment, you'd see food is too common
especially that even if food is buffed, u have OVER 1 IRL DAY to get food.

i get that u dont like the extreme side,
nor do i

but why explode in so many posts
i getchya,
but i also get that you do not understand my point, nor u read my main post
because i'm against ooc needs in its entirety in all aspects of it

it should be rp'd only, not forced upon you in any way shape or form - with scripts of food and drink existing only to provide visual and tangible things in said rp
 
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PilotBland

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Just go on a deathmatch server if you don't want to have to eat?

I do not need to right click on scripts to roleplay. This is an inflammatory and rude comment that makes assumptions of a players intent on being on this server solely cause they don't wish to arbitrarily spend their time script hunting for food and drink.

The lack of food and drink upkeep is a boon for the server, its a lesson that took only nearly seven years to learn.
 
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Ond

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good thing we serve leechcrab and kebabs as a main primary with good fruits and other exotics :)

carp is tasty tho
this isn't a permanent source of food

you won't be around 24 hours a day 7 days a week

staff won't either

it will be a problem the second people who give out food artificially aren't around
 
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Raiden

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good thing we serve leechcrab and kebabs as a main primary with good fruits and other exotics :)

carp is tasty tho
I worked in a fish and chip shop for the best part of half a year, if I see one more fucking Cod I swear to god I'm going to burn every chippy this side of the english channel.
 

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Food and hunger should go up a pinch, split the difference between the previous value and the current one IMO, it takes a half second for any SA to change on the server. Right now it’s just wayyyy too long my rebel I mostly afk on has a pixel of hunger after 3 days.

Stuff like warmth, have it be a config SAs can turn on/off at a moments notice to match any event or map we move to in the future. If it could be more in depth; it also gives us as the prop builders and scene makers before every mapchange or big event little checkpoints of warmth to make which encourage funnelling people into RP.
 
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Let me share a perspective,

what true RP is about

Gameplay features, plus scripts.
Make roleplay.

You need PHYSICAL to make IMAGINARY, then VICE VERSA.


Roleplay isn't some pretending simulator, you actually have GAMEPLAY OBJECTIVES, and GAMEPLAY GOALS.
When you deal with other people, just like IRL,
you don't live reliant on how people respond to every step of yours right?
same in this game.

You have your own goals, which are enriched by imagination... CAUSING RP.

But you boot up a video game for that.


Now an empty map, empty experience with stats that just ask you to ''imagine'' you're hungry, is cool.
but my man

why did nebu 2017 failed?
we played in a CLOSED MAP, a ghetto map, a prison, boundry locked place, aka city whatever, with 0 gameplay mechanics, relying only on /me pretends roleplay.
Which led to primary PRIME WOW rp, that made the blood flow,
is mug / copshot

occasionally events.
cool, but what I as a player can make to enjoy myself?
do I have to rely on people to be online AND IN THE RIGHT MOOD, to have some gameplay?
cmon bruh



This is a video game,
a video game with rp text concepts, but you cant asspull rp, you cant pretend. You can only ''rp'' this way that much. (thats old nebu in a nutshell)
you need a hook to it, GAMEPLAY.

Staff can only take you into so much events,
but what about normal gameplay?

well with the hl2rp being as legendary, as transforming daily, and changing by GAMEPLAY, by changing permanent map spots,
supplies (some days ppl get free guns, some day its drought for em)

Gameplay changes. It's the OOC stuff that drives IC TRUE ROLEPLAY.


If, current hl2rp here, did not have the lovely gameplay constant changes, and the gameplay the potential has,
and the lavish amount of random scripts, physical map changes, and the upcoming cp wave of soldiers event
GOOD OOC HOOKS, and brilliant imaginary staff that uses them lavishly and grandly...

if it wouldnt feel to me like a fun video game, that makes me enjoy my imagination, but instead would have been
PRETEND SIMULATOR.
like old hl2rp era was, /me this /me that, no gameplay, just stand in place and pretend simulator

I'd be out long ago
I wouldn't be here, there wouldn't be no fisherman, no-the many people that are involved, literally over 60% of the server.
I'd not give this server a moment of my time, because i'd be bored

and if im bored, im out

I'd just probably play rimworld, or some other fine video game instead.
 
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