Suggestion HL2 RP - Realism Stats Expanded (FT. Hypothermia)

boots

spooky skellys
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Food ents go deleted every day because people don't want to use them. All this food that goes into crates that nobody bothers to take even a bit of just because they don't need to eat (unfun to have to search around the map for scattered items that people throw out of boxes because they don't have to eat)

If we stop spawning it eventually people will go hungry and we arrive at the same problem where people are hungry but there isn't any food because they didn't bother to take it.

There is a certain satisfaction you get when you have food to eat to make your hunger go down. All the time I have food that I don't have to eat and I just wanna eat a damn ration so I can make my hunger go down but the hunger is already down so what's the point? I get more satisfaction from seeing the bar go down than from writing a /me eats something.
 

Nathant18

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Piggy-backing off a reply earlier in here, honestly food/thirst bars should be more roleplay-orientated, stat drains are shite mechanics
Just to bring up the temperature system that was mentioned I don't think they should feature stat drains either, if anything I'd just want to see something like a visual effect on your screen sort of like a roleplay prompt

stat drains are just gimmicky and annoying, you shouldn't feel mechanically disadvantaged over anything like hunger, thirst, temperature (if added), it should just be a prompt to roleplay the effects
 

Rabid

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Small tangent that is only semi-related; I hate the idea that it was a "lesson to learn" like literally every city server doesn't use the same incentives for a reason, or that its inherently bad.

I've seen what happens when people rely on the idea of "oh its a bar, people will obviously come here to roleplay getting a drink on their own" as a basis. Those places universally get little to no traction and die, because if people have no incentive to do something they probably won't do it.

Doesn't mean it needs changing here, but at its core the system existed for a reason when it was city focused.
 
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avralwobniar

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shouldnt nobody rping eating food right now be an indication that nobody likes doing it, not that it 'isnt fleshed out enough'?

making something the majority already dislikes even more annoying and tedious while also forcing them to participate is not the move
 
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boots

spooky skellys
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shouldnt nobody rping eating food right now be an indication that nobody likes doing it, not that it 'isnt fleshed out enough'?

making something the majority already dislikes even more annoying and tedious while also forcing them to participate is not the move
Right now people aren't eating because they have no hunger bar. This was changed because when the server launched the hunger settings were amped up to the max so a lot of people were experiencing starvation and thirst and it was an unfun experience because it affected your ability to run as well as your stats.

We should dial it back some, make it so where people will regain interest in food scripts and have the satisfaction of consuming them as a game mechanic whilst not experiencing any of the drawbacks that come with hunger. No reduced stats and no movement speed debuff. Experience less hunger and less thirst, still need to eat more often.
 

avralwobniar

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Right now people aren't eating because they have no hunger bar. This was changed because when the server launched the hunger settings were amped up to the max so a lot of people were experiencing starvation and thirst and it was an unfun experience because it affected your ability to run as well as your stats.

We should dial it back some, make it so where people will regain interest in food scripts and have the satisfaction of consuming them as a game mechanic whilst not experiencing any of the drawbacks that come with hunger. No reduced stats and no movement speed debuff. Experience less hunger and less thirst, still need to eat more often.
of course theyre not eating because theres no hunger bar, they dont care about that rp

obviously theyre going to eat if theres a hunger bar, but just because youre forcing them to rp something it doesnt mean that theyre enjoying it. how is that such a hard concept to grasp?
 
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Komchan

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I think a good middle solution should be the food/water stuff drains but it doesn't give you harmful feedback...

Random idea, allow people to change their hunger/thirst stat at will? Lets people roleplay it as they want to, and not if they don't.
 

boots

spooky skellys
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of course theyre not eating because theres no hunger bar, they dont care about that rp

obviously theyre going to eat if theres a hunger bar, but just because youre forcing them to rp something it doesnt mean that theyre enjoying it. how is that such a hard concept to grasp?
I said I enjoy eating, so did many others. You don't need to passive for 20 minutes just to eat a loaf of bread, just eat it.

With your logic then might as well delete farms and everything else that people enjoy doing.

I constantly have to go around the map and delete food stuffs that people don't want to eat simply because there is no incentive to.
This stuff fucks up server performance more than you think

GmMsied.png
 

avralwobniar

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I said I enjoy eating, so did many others. You don't need to passive for 20 minutes just to eat a loaf of bread, just eat it.

With your logic then might as well delete farms and everything else that people enjoy doing.

I constantly have to go around the map and delete food stuffs that people don't want to eat simply because there is no incentive to.
This stuff fucks up server performance more than you think

GmMsied.png
instead of incentivizing people that dont feel like eating, maybe the people that do enjoy the immense depth that eating a piece of bread provides can simply continue on as they are instead of shoving their idea of a good time down everyone elses throats

thats cool that you have to delete food items. supply and demand, decrease the spawn rates if nobody is picking up food and you suddenly will find that you no longer have to delete food

edit; I never implied anything else should be removed. you're not forced into running a farm to play on the server. you're just being silly and reaching now
 
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boots

spooky skellys
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instead of incentivizing people that dont feel like eating, maybe the people that do enjoy the immense depth that eating a piece of bread provides can simply continue on as they are instead of shoving their idea of a good time down everyone elses throats

thats cool that you have to delete food items. supply and demand, decrease the spawn rates if nobody is picking up food and you suddenly will find that you no longer have to delete food
Then eventually people will go hungry and we arrive at the same problem where people are hungry but there isn't any food because they didn't bother to take it.
 

avralwobniar

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Then eventually people will go hungry and we arrive at the same problem where people are hungry but there isn't any food because they didn't bother to take it.
so, nobody is picking up food and youre constantly deleting extra food items on the map. now, you're saying that if all the food youre deleting every day were to not spawn in the first place, people would go hungry?

you're already deleting it, so what's the difference if it were to never have spawned? that doesnt even make sense lol
 

Komchan

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SOLUTION:

Food items give small buffs, maybe? Nothing significant but just enough to incentivise it

positive affirmation works better then negative
 
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avralwobniar

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SOLUTION:

Food items give small buffs, maybe? Nothing significant but just enough to incentivise it

positive affirmation works better then negative
if you want people to eat food then you have to give it buffs to their stats, that's the only way you'll force your average video game enjoyer to eat food without bitching about it

people that like eating food roleplay can still enjoy themselves all the same, and your fellas that dont give a fuck about food have a reason to start script hunting. is it good for the server to incentivize that much script hunting? probably not, but that's what this entire suggestion is shooting for
 
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boots

spooky skellys
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I like my red bar going up and eating food to satisfy my hunger.
 

PilotBland

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I get more satisfaction from seeing the bar go down than from writing a /me eats something.

I thought you wanted people to go to roleplay restaurants with roleplay waiters who roleplay giving you food.

Seeing your bar go down > doing me's about consuming =/ really interesting mechanic.

We don't care. We want to roleplay about things that matter, I'm glad you're open and apparent that you just like to see the bar go down, but I personally don't want to type about me eating unless someone's coming across me and I think it's important to write about orrrr cause I give A-F.
 
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Lewis!

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the only survival element a game i ever enjoyed was rdr2s health system, and that wasn't even really survival it was like pseudo-survival

it didn't affect your game if you didn't hunt a deer and eat it because you could always loot a can of baked beans off some cowpokes body but taking the time to prepare a meal before an encounter or mission was worth it as it enhanced your cores,

I have a mod on that makes the cores drain faster so eating becomes essential to surviving combat as if your health core is drained your health wont regenerate. having a hunger, warmth, energy, etc bar that just drains your health if it goes down is always lame,
 
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mårten

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the only survival element a game i ever enjoyed was rdr2s health system, and that wasn't even really survival it was like pseudo-survival

it didn't affect your game if you didn't hunt a deer and eat it because you could always loot a can of baked beans off some cowpokes body but taking the time to prepare a meal before an encounter or mission was worth it as it enhanced your cores,

I have a mod on that makes the cores drain faster so eating becomes essential to surviving combat as if your health core is drained your health wont regenerate. having a hunger, warmth, energy, etc bar that just drains your health if it goes down is always lame,
another thing is that if you just don't care about your cores people will just let them drain without ever eating anything and it doesn't affect you TOO much

just have a similar system - a hunger bar that drains that you need to fill with food scripts, but it doesn't really have any negative effects
you get the visual stimulation of 'consume script, coloured hunger bar go up, dopamine releases' but it's not a pain in the ass for ppl who don't care about it
 
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Postal

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stats?
/me punches a floating water barrel 100 times that is attached to the celling by someone's toolgun to get 100 strength and raids cp spawn with 1 hit kills