Tinbe
Molecule
- Joined
- Apr 26, 2016
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Honestly, the OOC competitiveness has personally begun to wear me down, and I honestly have no idea how to solve it in any feasible manner. As it is, people will pick a side and fight tooth and nail to ensure success for that side. It's even worse than CSGO honestly, because it's just round-based shoot 'em up over some very benign objectives that are repeated ad infinitum. The tension doesn't come from failing to do this or that, but from failing full-stop. Because failure is defeat.i will just say this - i've had a chance to be on both sides of this and one of the main driving aspects of OOC competitiveness is that its something that occurs on both sides
Failure, and defeat by extension, however, cuts much deeper here. You are emotionally invested into a character. The side they take. You might spend a lot of hours trying to think how they can contribute to the cause. And there's the painful part; having two sides diametrically opposed to one another with so much invested into their own side winning. If people rage over something as impermanent as CSGO, then it's going to be so much worse in smth like HL2RP.
Even if powers that be are cordial between one another and do their best to balance things out between rebels and Combine, everybody else beneath them is still going to run at each other like it's a cross between D&D and college football. Maybe it sounds like I'm going off-tangent here, but I feel like the issues discussed in this thread are symptomatic of the larger issue at hand. Then again, it's all too much for me to even handle, so maybe I'm way in over my head just bringing it up.
Tbh I think few people would be gutsy enough to enter such a thread knowing they'll just get shut down immediately on all sides, whether they were right or wrong in the first place.Yet I haven't seen any of the aforementioned show their faces here yet.
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